mojira.dev
MC-130140

Blocks not converting correctly from 1.12.2 to current snapshot

Blocks affected (list may be incomplete):

  • Corner stairs

  • Double chests

  • Vines

  • Connected fences

  • Connected iron bars

  • Connected redstone dust

  • Connected cobblestone walls

  • Connected glass panes

  • Connected melon/pumpkin stems

  • Banner (patten) colors

  • Connected chorus plants

Does not seem to be world specific.

Linked issues

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Comments 12

Add banner colors. Many item frames are turned then popped. North facing item frames stayed. There was a thunderstorm right before upgrading. Afterward skeleton horse traps won't activate.

Is is hanging banners or standing banners or both?

Both. I had to check standing banners in my test world. The Chorus plants weren't connected either.

Making item frames MC-130422 since they're not technically blocks.

EarlyReflections

This needs to be reopened. The issue is still very present in 18w22b. Loaded my 1.12.2 world in 18w22b and everything was disconnected as per bug description.

2 more comments
EarlyReflections

qmagnet, yes. When I test the latest snapshot, I always go to the most recent backup of my 1.12.2 server world, to start "fresh". I've pinpointed the issue to a huge chorus plant that I have, which breaks at the base upon loading in 1.13, causing a more or less significant lag spike. 

If I open the world in 1.12.2 and break the chorus tree beforehand, the world then converts "correctly" in 1.13. There will still be some disconnected blocks here and there, but to a much lesser extent.

My best guess is that for one or a few ticks, all connectable blocks are disconnected upon loading. Then after that delay has passed, the connections take place. If a lag spike occurs at that time, the connections never take place.

In my case, I don't mind the issue too much as I have some kind of workaround (destroy that plant before updating the world) but it shows that something can, and will, prevent a proper conversion. A lot of people have things in their world that may cause lag spikes and TPS drops at loading.

Can you please upload the world somewhere, give us a /tp command to get to the chorusplant and let us know what render distance you are using so we can attempt to replicate the problems.

EarlyReflections

@Grum, sure. Let me prepare this and upload it. It may take a little while, as I only have 1Mb/s upload speed. I'll message you the link and info on Reddit shortly (unless someone tells me how to do it here!).

Hi! I started a new creative sp world in in 1.12.2, placed chests, fences and then updated to 18w22b. exact same problem. unfortunaely i am away from my pc till sunday. let me know if you still need a save till then

Works fine now in 1.13 pre.1! Thanks guys!

 

qmagnet

Fry

Confirmed

Minecraft 18w21a, Minecraft 18w21b, Minecraft 18w22a, Minecraft 18w22b

Minecraft 18w22b, Minecraft 1.13-pre1

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