Many mobs have different sound files and sound events for producing step sounds. However, the subtitling of these sounds is not consistent - some just display Footsteps, where others display the name of the mob followed by steps. This is not consistent.
This could be fixed by either repointing all of these into the one subtitle, or (preferably) by giving each of the mobs a unique step subtitle (perhaps somewhat personalized as well, e.g. Zombie shambles, Iron Golem stamps)
Step sounds that use subtitles.entity.generic.footsteps:
chicken
cow
endermite
frog
horse
horse (step_wood)
husk
iron_golem
pig
polar_bear
sheep
silverfish
skeleton
skeleton_horse (step_water)
spider
stray
strider
strider (step_lava)
wither_skeleton
wolf
zombie
zombie_villager
zombified_piglin
goat (MC-224950)
Step sounds with unique subtitles:
drowned
hoglin
llama
panda
piglin
piglin_brute
ravager
zoglin
Linked issues
is duplicated by 5
relates to 6
testing discovered 1
Attachments
Comments 14
Duplicate of [MC-129546]?
Can confirm in 1.19 Pre-release 1. In this version, frogs also use the generic footsteps subtitle (subtitles.entity.generic.footsteps).
Can confirm in 20w51a.