mojira.dev
MC-267305

Unused pixels in salmon.png texture UV map

There are unused pixels inside the texture for the salmon entity.

Unused Pixels:

highlighted in red

[media]

Fix:

[media]

Linked issues

Attachments

Comments 3

I appreciate the work you also put into a new texture, however Mojang marked this as “won’t fix” for some reason, so salmons are going to stay asymetical

@ActuallyTheOwner

  1. This report is not about asymmetry. It is instead about pixels in the salmon’s UV texture that go unused in-game. This is explicitly stated in both the title and description of the report. Nowhere is asymmetry mentioned.

  2. This report is already triaged (with a priority of low) indicating that is it considered a valid bug, and even has an assignee (Sarah Boeving).

Please do not leave comments on reports without first reading the title and description properly, and checking if it truthfully is a duplicate or a valid bug. Additionally, commentary on the attached texture fix thanking me for the file is unnecessary, and reads as trying to impersonate staff.

[Mod] Jingy

Sarah Boeving

Confirmed

Gameplay

Low

Textures and models

Salmon, texture, unused-pixels

1.20.4, 24w05a, 24w07a, 24w09a, 1.20.5 Release Candidate 1, 1.20.6, 24w20a, 1.21.3, 1.21.8, 25w34b

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