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MC-262628

Unused pixels in tripwire.png texture

Relates to: MC-176095 MC-199660 MC-208679 MC-250985

May also relate to: MC-159560

The bug

The fifth and sixth rows of the tripwire texture go completely unused by the model. The first and second rows are used by unattached tripwire, the third and fourth by attached tripwire and the seventh and eighth by tripwire hooks, but no part of any block model utilizes the fifth or sixth.

How to fix

An easy fix - just replace the vanilla tripwire texture file with the one attached.

Linked issues

MC-272100 Unused palette pixels in horse textures (horse_[brown/chestnut/creamy/white].png) Resolved MC-176309 Illusioner has a few misplaced pixels left in their texture Resolved MC-199662 Extra pixels in cocoa pod textures as of Texture Update Resolved MC-201150 Unused pixels in end rod texture Resolved MC-242092 Texture map for magma cube (magmacube.png) has unused pixels Resolved

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muzikbike

(Unassigned)

Confirmed

Textures and models

tripwire, tripwire_hook, unused-pixels

1.19.4, 1.20 Pre-release 1, 1.21

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