The bug
If the player is under the effects of both Blindness and Night Vision at the same time, the world becomes completely black. HUD things like hand, debug info and inventory, as well as the sky, are still visible. This also occurs if you have Blindness while underwater, or Night Vision while at a negative Y level.
How to reproduce
Navigate to the Void (Y level < 0) or give yourself Blindness with
/effect @p blindness
Give yourself the night vision effect with
/effect @p night_vision
→ ❌ Notice the screen becomes completely black, effectively hiding the world.Alternatively, give yourself Blindness while underwater.
Affected graphics cards
Possibly all non-NVIDIA ones
OpenGL: AMD Radeon HD 6800 Series GL version 4.5.13417 Compatibility Profile Context 15.301.1901.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
AMD Radeon HD 8250
4.3.12618 Compatibility Profile Context 13.251.0.0
Code analysis
Code analysis by @unknown can be found in this comment.
Linked issues
is duplicated by 35
Attachments
Comments 52

Yes, it is. I get the bug in 1.6.2.
Confirmed in 1.7.2 and on Windows (8).
Yes, Galaxy_2Alex, this is still an issue
Can confirm in 1.8 Pre release 1

Can't seem to reproduce this in 1.17.1 rc1 with Intel, can anyone check?

I also cannot seem to reproduce in 1.17.1

This does indeed seem to be fixed.

also fixed in 21w37a - seems like it can be closed

@Haradion This report has already been resolved 🙂
Can confirm.