When shooting a Fire Charge out of a dispenser on a server, it either turns invisible or moves abruptly, jumping forward or rubberbanding back. They still reach their destination at the right time, so this is just a visual glitch. The client may not be accurately predicting the movement of the fire charge. This bug has been around since they were first introduced.
Environment
Multiplayer
Linked issues
is duplicated by 4
Comments 13
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Is this still a concern in the current Minecraft version 1.7.4 / Launcher version 1.3.8 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Would this also be related to not being able to properly summon SmallFireballs through spawners or command blocks, as well as them disappearing after re-logging?
Yes. This is strictly server based. This has never been an issue single player.
Perhaps the bug title should include that info.
Confirmed.