mojira.dev
MC-4876

Multiplayer: Fire Charge launched from dispenser invisible

When shooting a Fire Charge out of a dispenser on a server, it either turns invisible or moves abruptly, jumping forward or rubberbanding back. They still reach their destination at the right time, so this is just a visual glitch. The client may not be accurately predicting the movement of the fire charge. This bug has been around since they were first introduced.

Linked issues

Comments 13

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Is this still a concern in the current Minecraft version 1.7.4 / Launcher version 1.3.8 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Still a problem in 1.7.4 vanilla multiplayer server.

Would this also be related to not being able to properly summon SmallFireballs through spawners or command blocks, as well as them disappearing after re-logging?

3 more comments

Not getting this issue in 1.8-pre2, in singleplayer.

@Sonicwave I believe this is for servers...

Yes. This is strictly server based. This has never been an issue single player.

Perhaps the bug title should include that info.

Is this still happening in 1.8.1-pre3?

No response for over a year.

QuAd205

(Unassigned)

Confirmed

dispenser, fire_charge, invisible

Snapshot 13w01b, Snapshot 13w04a, Snapshot 13w07a, Snapshot 13w16b, Minecraft 1.5.2, ..., Minecraft 14w17a, Minecraft 14w21b, Minecraft 14w31a, Minecraft 14w33a, Minecraft 14w34d

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