The bug
In the options, percentage sliders can be set to both "0%" and "OFF".
How to reproduce
Navigate to your music and sounds settings
Drag any slider within the menu to the far left (the slider reads "OFF")
Drag the slider a tiny bit to the right (the slider reads "0%")
Expected behavior
Sliders would not be able to be set to both "0%" and "OFF". Instead, only one of the two values should be shown.
Linked issues
is duplicated by 17
relates to 2
Attachments
Comments 42
Sorry, i have the right java but i tried to fix my minecraft because the new java didn't work with it, but i had the 1.7.0.
This is more a optical glitch due to the rounding of the volume display to zero decimal digits.
You've set the volume slider to something value between 0.00% and 0.49% which will be shown as 0% (whereas values from 0.50% to 1.49% will be shown as 1%)
This is unfixable.
Why unfixable?
It would be easy to fix that, by rounding the value and making IF statement.
if(Soundbar1.roundValue==0%) {
Soundbar1.value = 0%;
}
It's the way the game is coded, when you set it very close to 0% its actually 0.x% and if x<5 it rounds up to 0%.
You can even still hear stuff if the slider is set to 0% but technically 0%<x<1%
I don't think it should be fixed, maybe just me but this makes more sense than making it say OFF or 1%
Your Java version is OUT OF DATE! Please update to the latest version, which can be found here: http://www.oracle.com/technetwork/java/javase/downloads/index.html