The snow golem never takes damage even though in hot biome when this mob has fire resistance effect.
In image, "resistance" didn't spelled correctly :[
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Still likely works as intended, as this has been known for a while and if was a bug, it would have been patched by now.
Still likely works as intended, as this has been known for a while and if was a bug, it would have been patched by now.
By that logic we could close every bug repot as WAI after a few weeks?
Can confirm for 1.10
I think as well that this is Works as Intended.
As from the Code's perspective (MCP 928_1 names) they used intentionally "DamageSource.onFire" in the responsible fragment of the code:
net.minecraft.entity.monster.EntitySnowman.onLivingUpdate()
//...
if (this.worldObj.getBiomeGenForCoords(new BlockPos(i, 0, k)).getFloatTemperature(new BlockPos(i, j, k)) > 1.0F)
{
this.attackEntityFrom(DamageSource.onFire, 1.0F);
}
//...
Since it is counted as fire damage, a fire resistance potion will allow the snowman to not take damage. Don't see a bug here.
Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.
"Works As Intended", see Minecraft Wiki for more information about Snow Golem.