The bug
While gliding into a body of water or lava, your player continues to glide instead of swim.
This means you can still use fireworks in order to accelerate and get out of the water or lava.
It also means that when you reach the surface of the water, it is impossible to get the player model back in upright position until you touch the surface of a block.
Code analysis by @unknown here.
Linked issues
is duplicated by 50
relates to 4
Attachments
Comments 35
Understandably it was marked as intended that the gliding continues when you get into water (so you cabn glide through). However the player model getting stuck in this position is now tracked in MC-162919
Tencryn
Cannot confirm in 20w17a. You swim at the same speed with and without elytra activated in my testings.
That is not what this report is about. And this report was also resolved as WAI, with the new swimming animation being the same as the gliding animation.
Can confirm.