mojira.dev
MCPE-116172

Night Vision doesn't work properly under moody brightness

Steps to Reproduce:

  1. Set Brightness to 0;

  2. Set time to night/midnight;

  3. Get night vision;

  4. Experiment with dark areas and light sources.

Observed Results:
Areas near light sources will appear darker, with an orange tint. Light sources appear with a blue tint. Areas exposed to sky light will still be darker than they should.

Expected Results:
The same behavior that can be observed on maximum brightness should happen on minimum brightness.

Screenshots/Videos attached: Yes (comparison between different brightness settings).

Notes: This also affects structure block previews, and the same thing used to occur on Java Edition. See MC-58177.

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Affects 1.16.210.58

[Mod] EVGENSYPERPRO

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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[Mod] LateLag

(Unassigned)

465717

Confirmed

Multiple

1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.220, 1.16.210.61 Beta, 1.16.210.57 Beta, 1.16.201 Hotfix, 1.16.221 Hotfix

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