When crouching, the actual aim is slightly above what's displayed. This can be easily observed when aiming at the edge of any bounding box.
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so its only when sneaking. i thought it was random lol, it was messing with my head

It uses the aim from either standing completely up or old crouching. Active issue in 1.19.70.

Extremely annoying and very difficulty to build. Need a hotfix for this!

Can confirm. While crouching the crosshair isn’t adjusting to the new position and acts as if the player is still standing. Resulting in selecting blocks above the crosshair location while in a crouching position.

There is another related issue with crouching and I'll make a bug report in detail for developers... But it may be related and needs to be linked for any hotfix. MOLANG query.is_sneaking only returns true when players main_hand is EMPTY. If player has anything in hand, query.is_sneaking returns 0.0. I'm really surprised this made it into a release folks.

This also makes using trapdoors as floors or ceilings impossible. Worked before 1.19.70.

Hope this is patched quickly. It has to be one of the most frustrating bugs in recent memory. Practically every stair or slab i place when building high i'm having to place, break, place, tripling the time it takes. It is enough of a pain that i finally created a new account to vote for it.
Thanks for your hard work!

So glad this was already reported, I had my video recorded and ready to upload. Hopefully this is fixed very soon as it is really frustrating. I'm on PS4/5

as of the new preview build it seems fix to me

This is still broken after the last update 1.19.71. You guys chose to fix names and not showing through walls and ray tracing over this almost game breaking bug??? Bugs need to be prioritized better. UI issues should always come first.

Agreed Shane, I cant believe this was not in the 1.19.71 hotfix!?

I confirm this is still affecting version 1.19.71, this may be caused by the new intent to make players able to crouch 1.5 blocks, in fact the camera now drops lower when crouching.

The issue is not exclusive to crouching, vertical aim is messed even when standing

This issues also causes misplacing of blocks in a number of ways

I broke a budding amethyst because of this and I'm just a little salty about it

This makes everything so much harder on mobile!
Guess I shall have no roof on my house until this is resolved..
Also broke items I didn't intend on breaking without a silk touch, so cannot get those items back.. this sucks!! Especially as I just started a new world.

Please fix this!!! I'm all For Java and Bedrock parity issues being resolved. But the block your crosshair is on should be the block you break.

It happens while standing normally as well, not just crouching.

it also effects the latest version of Minecraft. Sneaking acts as if you can go under 1 1/2 block gap.

This issue is very frustrating trying to build with slabs and trapdoors please prioritize this issue in your next bug fix I am unable to play untill then beause I cannot see where I am clicking

This is still an issue in the latest stable build 1.19.7102.0. It's quite annoying as when I'm aiming at a part of a block with my crosshairs, the correct block is highlighted, but the item is placed on the wrong side, or sometimes even the wrong block (block above) is highlighted.

When crouching, the selected block (the one with the outline) is the same as if you were standing. So basically it's not changing the selected block when you crouch.

https://youtube.com/shorts/4o3JxTPy90Y
Just a small youtuber trying to spread awareness on this bug. Hope this gets Mojang's attention, but likely this doesn't help