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Since updating my game this afternoon, it has not been able to open. It remains at 66% on the loading screen. I have tried reinstalling, restarting, checked for corrupt data, deleted data off memory card and redownloaded on switch itself, and forced quitting. I even put the game card in another switch in my home and it was able to open with no problem. When I log into my account on his switch it does not work again- always stuck at 66%
Contacted Nintendo- they decided it was not a console issue.
The only other unique thing is that if I leave it to load and then go to home screen- it will say 71% quickly when I reopen the game but then go back to 66%.
EDIT: This issue is still not resolved. A number of us have not received the update so the issue is not yet resolved.
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is duplicated by 12
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I am actually kind of relieved that this is also happening to someone else. Hopefully this means it will be resolved sometime soon. Good luck and let us know if you fix it somehow!!!!!
Same issue here. Stuck at 66% on main switch account, will flash to 71% if I exit and reopen without ending the game. Can get it on other account but not connected to my Minecraft account.
Same here! So glad it’s not just me but also hopeful that it will be resolved quickly! I mean, I was in the middle of an awesome build and can’t continue 😛
I’m having this exact issue too. Have tried all the things and still no luck. I can’t believe they don’t have someone working on this immediately. I had a group over to play this evening and it was utterly enraging. Just bricked.😞
"NOTE: This update is not yet available on Amazon devices or Nintendo Switch and will be available soon."
Source: https://feedback.minecraft.net/Minecraft-1-19-71-Bedrock
I am experiencing the same issue:
I have 4 Nintendo Switch, each running Minecraft.
3 run Minecraft fine.
1 is stuck on the perpetual 66% load.
The various hacks of airplane mode, restart, etc do not help this one get past the 66% loading.
Deleted and reinstalled the game as well, also did not solve.
Bummer as I just set up a Realm yesterday, 1 kid is left out.
I got the same thing bc it's the game fault to launch bc of the Lua and gameclientloadscrenloadbar
So thats why
Similar behavior occurs on Windows 10 with 1.20.32 as reported in MCPE-173316, albeit the loading screen seems to be consistently and indefinitely stuck at 41% (also game is unplayable). See for example this thread on the microsoft community forum. https://answers.microsoft.com/en-us/windows/forum/all/i-cant-start-my-minecraft-its-stuck-on-41/8bf6daf1-348f-48e6-ab52-fc43f3ffec3a
In the Windows 10 case, killing the "Runtime Broker" process resolves the issue.
Having the same issue, I tried
re installing
restarting
hard restart
clearing system cache
happens on my main switch profile but not my other, contacted Nintendo as well and they claim it’s not a system or profile issue