I don't know when exactly this happened so it might have starter on an earlier build, but I can no longer set higher render distances than 16 chunks (gfx_viewdistance:256). If I do (by editing options.txt) it will only render up to 16.
I am very used to playing with 32 chunks (gfx_viewdistance:512), and the increased distance and performance has always been the one reason I moved from MCPC, but it seems to be clamped to 16 now?
I read that on mobile it was reduced to 6 which should be ridiculously close, there are a lot of reports of that, but I found none about the PC version also being clamped to 16. Please release this ASAP, it is the most redeeming quality of MCPE on PC over MCPC
i7-3770 16Gm RAM GT 750Ti - I could play up to 48 chunks with no lag before this "change"
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Bemoty, does it display on the settings or you found that out editing options.txt? The point of this bug report is not what the game "thinks" you can do but how it prevents you from tweaking options.txt to go higher
Well now my issue is that the minimum render distance is now stuck at 16 and there is no way of going under that 😢
I have this very issue on one of my laptops with 1.11 . My other laptops are fine, but this one is stuck below 16. It wasn't like this before though, but I can't recall in which version it was fine.
Should I open a new issue maybe, since this one is really old ?
We would only reopen the ticket if we were pretty sure it's a regression of the same bug. I doubt that's true in this case, since regressions don't normally take 3 years to show up.
Plus, this may be an intentional change. The game is much larger than it was in 2017 when this bug was fixed, and it's going to get much larger still when we get 1.17. I can well imagine that only monster gaming PCs will be able to run with unlimited render distance in the future, and Mojang may be intentionally forcing us to use settings that can meet their performance goals for the kinds of devices we're using.
So we're going to need to track this as a separate report, because if it's not a regression there's no way we can give the new issue a different resolution unless we overwrite the old resolution, and we don't want to lose the history of the original bug.
Max render distance is 30 for me in 1.2.0.25, though I could have sworn it was higher in an earlier version.