Mobs (animals) that are tied to a fence by a lead are randomly despawning starting with 1.13.0.1 Beta. You can find the video I did about the bug here: https://youtu.be/mQcITINOxDU . The horse was tagged.
As I streamed every day you can actually see it happening:
https://www.twitch.tv/videos/444598882 v1.12.0.14 Beta - 26-06 - at 1:25:20 you can clearly see me taking the horse near the waterfall; If you pause at 1:25:28 you can see the llamas and the sheep in the wool farm and a pen full of cows
https://www.twitch.tv/videos/445080542 v1.13.0.1 Beta - 27-06 - all stream was inside the base
https://www.twitch.tv/videos/445503592 v1.13.0.1 Beta - 28-06 - min 10:12 - the cows are by the waterfall, the horse is not; 12:44 - the purple sheep is there (by the old base); 20:40 - realisation (I was missing my horse); 58:44 - the purple sheep is missing, also a llama dissapeared; 1:02:00 - the cows by the waterfall dissapeared
Linked issues
is duplicated by 23
Comments 14
Thank you for your report!
We're actually already tracking this issue at MCPE-21416, so we will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Our horses, sheep (all named with name tag), mule, llamas, pandas, parrots, foxes, cows, pigs, chickens, cats, dogs, and fish have all disappeared. Cows and sheep were the first ones gone. Xbox one x, 1.13.0.1.
My call log was merged with this one (MCPE-48125 Bucket Placed Fish Despawn from Aquarium), where I reported missing fish in an aquarium, I should add that now all my horses (with their saddles) and panda have disappeared, and the fish I placed back in the empty aquarium disappear after logging out and back into the game.
I've been playing minecraft for like 8 years. I know how the rendering works. I'm saying that when I go away from my animals, I come back to empty pins. They have just vaporized or something. It only started when I joined the beta.
Multiple similar issues and mojang keeps closing them,
If you look at the related tickets (linked in the details above) there is another ticket regarding mobs despawning generally: MCPE-21416
The issue we had with mobs despawning in the early 1.13 betas was a separate issue, and has now been fixed.
For any ongoing general despawning issues, please refer to MCPE-21416.
Well I know they are supposed to if they are not fed they are supposed to despawn when on leads, feed them so it dosesn't happen again