Most blocks look fine in the inventory and player hand and only have a missing texture when placed. Some items have missing textures in the inventory.
I've had this issue multiple times while connecting to complex plugin-using servers.
I am no longer experiencing this issue in 1.13. It seems to have been fixed by optimizations in chunk loading.
Also affects 1.13-pre2
If you're at the top of a "bob" motion in the water and you stop holding jump, you will quickly sink into the water due to gravity. However, if you release jump right before the top, you'll 'glide' and slowly sink into the water, or if you start sprinting, you'll glide horizontally across the water. If you continue to bob and sprint, you'll sprint on the water.
The hand movement is happening in singleplayer as well.
So does that mean this bug is the result of a fix for a more serious bug? This problem hasn't existed in most versions of Minecraft and I didn't notice any other serious flickering issues.
I couldn't find another bug reported listed for this. This bug has really been bothering me because I thought it would have been caught and fixed already. It would be great to get it fixed for 'update aquatic'! Here's to hoping it and other water rendering bugs can be squashed once and for all.
It would be great to get this looked into for Minecraft 1.13 since the update is underwater themed and there are many other water-related technical changes.
I assume this is related to the new swimming mode. Also, pressing the jump key to exit then re-enter flying mode will also not exit sprinting mode.
I'm wonder if this is because mobs can spawn inside kelp so they are spawning under water.
I couldn't find this thread and I accidentally made a duplicate. The search feature of this service is horrible.
I have just discovered this same issue in 13w22a also, and I have tried it a few times and when I name the pig and try to name him again it makes me sit on the saddled pig, renames the pig, but after a while or after logging out, the pig's name reverts to the previous name.
This may have been related to the sand entity bug where sand shot up a block then went down again.
Ah, good point, they have fixed that bug in the new snapshot (Minecraft Snapshot 13w11a). Sorry about that. You can go ahead and mark it as resolved.
I am not sure if it occurs in the new snapshot, I have not tried the new one yet. That is a good point though, I'll do that.
Still an issue (Windows 10.0.18363). How hard could it possibly be to fix this issue?