A few things:
1) This file now has a critical parsing error; it is missing the required coordinate_scale
property for type which prevents the dimensions from being loaded. I have attached an
2) Can confirm for 1.16.5, as well as 21w07a (even with effects
set to minecraft:the_end
). Testing on 21w07a requires a
3) This is marked as related to MC-189214 but as far as I can tell, this is the same issue. I recommend closing MC-189214 as a duplicate; despite it being older, this ticket is more detailed.
Can confirm that this also happens with phantoms spawned naturally through custom biomes.
This issue essentially duplicates MC-177651, although I would suggest mentioning the block tag in that issue rather than just lava.
This has been fixed in 20w28a, along with the spider issue!
I'd actually like it if this was ported to java instead of the other way around. I find using an enchantment glint to represent properties other than enchantment to be the lazy way out; having this unique blue glint/texture gives it more individuality.
I'm not sure just how different the Forge library is from Minecraft's actual code, but looking at Forge public boolean canBeRiddenInWater() {
return true;
}
can be found in the SkeletonHorseEntity class but not the ZombieHorseEntity class. Simple fix?
I'm pretty sure swords are prefered to axes for all mobs, so this wouldn't really be a bug so much as a feature request for CanPickUpLoot mobs to prefer axes to swords.
This entire ticket should be resolved as a duplicate of MC-105216, in which sign text not being copied is WAI due to click events.
@Kroppeb Yep, just updated it as I learned that the property doesn't exist. Apparently the wiki page is incaccurate
Done. The table's condition tests for an entity type tag, which contains a list of all the explosive entities.
This report was made by mistake. I discovered that modifying their nbt data was what actually caused them to freeze. Sorry for the confusion Henrik, I was hoping a moderator would close this report
Affects peonies and doors too. I think at this point it's safe to assume it's an issue with all double blocks
Looked through the loot table file and it doesn't seem to be the cause.
This also affects sunflowers, and likely other blocks as well.
@robbage no real point in discussing it anymore, mojang has acknowledged the bug and has it marked as low priority. they're getting to it at some point, whether it meshes with irl chemistry or not. i understand the science of it, but honestly it looks dumb walking into a soul flame and burning orange. plus, from a gameplay perspective, there's no visual difference between normal burning and soul burning, which do different amounts of damage
@DrownedZombie i'm not sure what you mean, zombified piglins aren't hostile toward wither skeletons. however, this bug has been fixed along with MC-187796
Edited the ticked to no longer include wolf stuff. We'll have to see if the wolf fix also ended up fixing the piglins
Thanks, fixed
Note that this makes the current simplest workaround for NBT output in crafting completely incompatible with smithing and stonecutter recipes.
The attached worldgen file has been replaced with a datapack. The pack changes the End dimension type to have working respawn anchors.
In 1.18.2, this results in the same issue.
However, in snapshot 22w12a, this has been resolved! One can test simply by enabling the datapack on world creation and going to the End.