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MC-170828

Soul fire sets entities on normal fire

The bug

Soul fire sets entities on normal fire.

One would expect the blue fire to accordingly set the mob on blue fire, but the fire appears as normal instead.

Possible idea for a correction

Could potentially be fixed by making being on fire a status effect, with level 0 being regular fire and level 1 soul fire. This change would also be helpful for mapmaking and custom potions.

Linked issues

MC-170916 Incorrect fire color Resolved MC-170947 Burning fire is orange when set on fire by soul fire Resolved MC-171126 blue fire related Resolved MC-171256 "On fire" texture is still orange when entity is in Soul fire Resolved MC-171262 Blue fire texture problem in last snapshot Resolved

Attachments

Comments 45

I think it is just a little forgetting of the developers ^^

Confirmed for 20w06a

Blaze Fire Wolf

Probably not a bug. The blue fire burning texture probably hasn't been added yet but they're planning on adding it.

jonathan schaudt

Think of chemical fire. Maybe it could start blue, and move to the normal red. Humans don’t burn red. 

Same bug on dropped items. Although it is expected since dropped items are technically entities. 

35 more comments

confirm 1.19.3

i always wondered why it set me on normal fire.

This behaviour is present in 1.20.1

can confirm in 1.20.2

This behaviour is present in 1.20.4

muzikbike

(Unassigned)

Confirmed

Gameplay

Low

Entities

fire, mob, player, soul_fire

20w06a, 20w07a, 20w08a, 20w09a, 20w10a, ..., 1.20.2, 1.20.3 Release Candidate 1, 1.20.4, 1.20.5 Pre-Release 4, 1.20.5

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