mojira.dev

Mohammad Sarabi

Assigned

No issues.

Reported

MC-129184 Glass panes and Irob Bars don't update Duplicate MC-129180 Holding E causes glitch Duplicate MC-129177 Can't find Strongholds Duplicate MC-129131 Flowing water turns slabs to waterlogged slab Duplicate

Comments

The first part of the issue seems to be fixed (statistic hover text)

Can confirm the second part on 1.20.4 (missing space)

affects 1.20.4, it looks unnatural, the way I fixed it is by adding textures for the unhinged sides. I know it is this way to keep things minimal, but it looks unnatural and confusing

This issue and MC-222462 are duplicates. Both issues are saying zombie villagers lose their discount info when unloaded and reloaded. They are just saying it in different ways. I think discount info should be in the zombie villagers nbt tags.

@Christoffer Tibell I don't that is (at least the only) cause, and it is more likely that it is a rendering problem, because for example when I use tweakeroo mod and change a setting, when the message shows up it also causes a lag spike for me sometimes (mostly when I have not used it for a while)

I agree with robbage. The color of fire comes from the material that burns, if it is soul sand,the material decides that fire should be blue, and if it is player then human flesh makes the fire color to be orange. But in a game that physics is so weird, If entities take the fire properties, then I think fire should have a color property and if said entity is in contact with the fire, it will take that fire color property and burn with that color.

This makes things like being in both soul fire and regular fire possible, like how we dye leather color by combinations of different colors and make new color, being in two different color (blue and orange) will make the player burn in a color like "Eminence" for example.

This makes introducing more and custom fire colors possible

Can confirm for 1.18.1

by looking at their nbt data, zombie villagers lose their Gossips when unloaded

@unknown That is because this is a Bug in 1.13 snapshot. idk why 1.12 is added as affected version.

I had a problemin a server while mining a staircase 3 wide down facing west and placing torches every 4 blocks, the bottom right corner will be dark that can be fixed like other dark spots by either placing torch there or breaking a nearby block (that makes another dark spot). i recreated this in single player so that i can see if this is server side or not and it happend exactly like that. i'm not sure if i should make another issue or not as this is marked as fixed.

Edit: Actually it happens Everywhere while mining in 1.13-pre5. it is really frustrating

[media]

Yes you were already able to do that by either ctrl and Q to throw whole stack or holding Q in inventory to quickly throw items. So it is not a feature added in 1.13 for sure unless you consider other bugs as feature too

It does not work like that with right clicking. When you hold right click for example on a note block, notes play each 0.5 second or like that. but when you right click super rapidly very fast on a note block, notes will play on each click even if you click every 0.1 second or less. that is what happening when you bind the use control on a keyboard button. game will rapidly press the use button instead of holding it. try it yourself and you will understand the difference