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ManosSef could you please clarify where you’re suggesting the ‘components’ field be added? As in the previous examples/attempts, the “minecraft:stored_enchantments” are located exactly as they are in other working systems provided by the unmodified game client.

ManosSef,

Thank you for reviewing this tick. I’d like to draw your attention to an incorrect assertion:

or to specify them directly in the item stack object stored in the gives field.

In the examples listed, this specific action was taken, documented, and showed no such result:

  "gives": {
    "id": "minecraft:enchanted_book",
    "minecraft:stored_enchantments": {
        "minecraft:smite": 5
      }

I disagree.

As shown in the 2nd image the Accessibility Setting for Minecraft: Java Edition website states:

Accessible Keyboard Menu navigation

Minecraft includes the ability to use a keyboard to navigate in-game menus

The video shows, that the menu for trades, is open while in game, and is unable to be navigated as stated in the Accessibility Settings for Minecraft: Java Edition website.

If the Villager Trade Menu is not a menu, what is it internally referred to as?

Still present in 26.1 snapshot 11. As shared here: https://mojira.dev/MC-306714

Could you please provide, on this page, a link to the issue this duplicates?

MC-306714

Could you please link the issue that duplicates this?

The current report.bug.mojang is quite shoddy compared to the old one.

Additional investigation showed

  • "amount": does alter the total number of trades per profession level. This doesn’t require addition of "replace" :true,

  • Only trades, from the same profession can be swapped between levels. This requires the addition of "replace" :true, to the start of the #data/minecraft/villager_trade/<profession>/<#>/ level_#.jsonExample: Chain Mail armor trades of the Armorer are able to be taken from later profession levels, and placed/offered as a Novice level.

  • No trade with a different file name, than those provided by default, are viewed as valid. Despite the file names and folders being correct, the error given will always be:
    Couldn't load tag minecraft:<profession>/level_# as it is missing following references: minecraft:<profession>/<#>/<trade.json> (from file/<datapack_folder_name>).