summon an entity (in my case summon pig ~ ~ ~ {CustomName:"Peter",CustomNameVissible:1b})
add a scoreboard scoreboard objectives add score dummy
make the scoreboard visible under the entity’s name scoreboard objectives setdisplay below_name score
set a score for the entity scoreboard players set @n[type=pig] score 0
reduce the nameplate_distance as seen in the video (in the old version: attribute @n[type=pig] minecraft:nameplate_distance base set 2; for newer versions: attribute @n[type=pig] minecraft:name_tag_distance base set 2)
The pig’s Nametag disappears, when the distance is too high, as well as the scoreboard display.
The pig’s Nametag disappears, but the scoreboard display stays visible.
Well I'm feeling much more positive, the latest update ‘Minecraft - 1.21.114 (Bedrock)’ appears to have fixed the issue. 😀
Is there any update on this please. Has the problem been identified on mojang's end? Are we expecting a fix soon?
This problem has got worse for me since the latest hotfix
*it's not stick drift before anyone mentions it
Motorola G85
Xbox one Bluetooth controller
Singleplayer world
Several addons from marketplace. I thought it may have been an add on conflict so I loaded a brand new world no mods. Same issue movements keep going after I stop moving the controller sticks.
I'm getting this problem too. It makes the game pretty much unplayable. I use a controller with my phone. Movements are out of my control. Hurry up and fix this please.
I am also having this issue. It makes the game pretty much unplayable. I use a Bluetooth xbox controller.
For players running in this issue:
/execute unless entity @s weapon.mainhand *does what the other command should do