mojira.dev

Edward

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For players running in this issue:

/execute unless entity @s weapon.mainhand * does what the other command should do

Steps to Reproduce:

  1. summon an entity (in my case summon pig ~ ~ ~ {CustomName:"Peter",CustomNameVissible:1b})

  2. add a scoreboard scoreboard objectives add score dummy

  3. make the scoreboard visible under the entity’s name scoreboard objectives setdisplay below_name score

  4. set a score for the entity scoreboard players set @n[type=pig] score 0

  5. reduce the nameplate_distance as seen in the video (in the old version: attribute @n[type=pig] minecraft:nameplate_distance base set 2; for newer versions: attribute @n[type=pig] minecraft:name_tag_distance base set 2)

Observed Results:

The pig’s Nametag disappears, when the distance is too high, as well as the scoreboard display.

Expected Results:

The pig’s Nametag disappears, but the scoreboard display stays visible.

Well I'm feeling much more positive, the latest update ‘Minecraft - 1.21.114 (Bedrock)’ appears to have fixed the issue. 😀

Is there any update on this please. Has the problem been identified on mojang's end? Are we expecting a fix soon?

This problem has got worse for me since the latest hotfix

*it's not stick drift before anyone mentions it

  1. Motorola G85

  2. Xbox one Bluetooth controller

  3. Singleplayer world

  4. Several addons from marketplace. I thought it may have been an add on conflict so I loaded a brand new world no mods. Same issue movements keep going after I stop moving the controller sticks.

I'm getting this problem too. It makes the game pretty much unplayable. I use a controller with my phone. Movements are out of my control. Hurry up and fix this please.

I am also having this issue. It makes the game pretty much unplayable. I use a Bluetooth xbox controller.