Absolutely working on my end, I don't think I was entirely aquatinted with touch functionality before. Been using for over a year now and can say with 100% certainty all functions are working properly. 😃
yes, i'm also starting to have performance issues and indescribable mouse and keyboard lag! Problems with performance, I began to notice since version 1.16.100 in the form of a long render of chunks or a long render of blocks that I set. And problems with indescribable lag of the keyboard and mouse have appeared since version 1.16.200. Everything was perfect until version 1.16.100+. My device is a laptop with windows 10 with
Processor AMD A6-9225 RADEON R4, 5 COMPUTE CORES 2C + 3G 2.60 GHz
RAM 8.00 GB (available: 6.89 GB)
System type 64-bit operating system, x64 processor
yes, i'm also starting to have performance issues and indescribable mouse and keyboard lag! Problems with performance, I began to notice since version 1.16.100 in the form of a long render of chunks or a long render of blocks that I set. And problems with indescribable lag of the keyboard and mouse have appeared since version 1.16.200. Everything was perfect until version 1.16.100+
Yes, im too have that troubles with fps and "floating cursor"
I can concure what Dan Brady is describing exactly. Except I'm playing solo Android MCPE. So I just save and quit. I haven't checked the amount of items in all the double chest. But just glancing at the screenshots I posted. I know the double chest with the water bucket on the item frame has only 3 or 4 in it, however the double cheese with scaffolding on the item frame is almost completely full. So quantity may not be a factor. I'll post the world download in a little while, not able to at the moment.
this happens for me too, obstructing view completely in water if I move backwards. forcing me to save & quit to remove the issue.
Android 10 | Oxygen OS 10.3.6
MCPE 1.16.101 Hotfix
k thanks I will post info there 😉
Thanks! I may have lost responsiveness due to screen temperature, ordered a cooler to rule out hardware. 30151 could be what I'm experiencing though, thanks again.
I just realized this, I blame big fingers on a touch screen. close this issue everything works like it's supposed to.
Ok so the wiki may need to be revised slightly. As long as a campfire is 5 vertical blocks directly beneath a beehive/bee nest, using a bottle will harvest the honey safely and the player gets the_Bee Our Guest Advancement_. However preforming the action I've highlighted directly from Beehive is what seems to be causing a misinterpretation of the mechanics.
If this is the intended result (which I agree with), removing the highlighted section from the wiki will correct anymore confusion.
...ttle. Harvesting honey or honeycomb causes any bees inside the hive to become aggravated toward the player. If there is a lit campfire; or fire directly underneath the hive (campfire within five blocks underneath, without obstruction),harvesting the hive does not aggravate the bees inside. Using a dis...
entire record here
https://www.dropbox.com/s/qcgildv7p76aa4h/20-08-23-13-20-24_01.mp4?dl=0
here's a world link, it's parked right in front of the nest.
https://www.dropbox.com/s/s01vz3xvzvk9ctz/MainGame.DwsyX0gXBAA%3D.7z?dl=0
This is still happening for me as well. tried it again yesterday. they still attack gathering honey or honeycombs. Campfires have no effect on PE 1.16.2
Build:4461836
Forgot to add that even after googling I still don't have any answers.
The game also crashes when attempting to delete an empty name when combining two items in an anvil.
It seems the only anvil interaction in which this doesn't crash the game is when renaming a previously unnamed item.
K thanks
I don't know why this was marked resolved, it is still broken as of 13w21a.
I've notice I don't experience any freezes on survival mode. Only on casual mode does it freeze.
My crashing has stopped after installing 'supercharger V6' which makes me think the crashing is due to the device running out of memory.
do orbs last for 5 mins just like other drops?