The trading hall consisted of 30 villagers - 28 librarians and 2 nitwits.
They were zombified and cured 1 at a time. The problem didn't seem to start with the first librarian, I noticed villagers attaching to different job blocks as their job block was replaced. It was after I had done 9 successfully that I noticed that villagers weren't linking to the job blocks when it was placed back down, however I didn't notice they were linking to the same one until later on.
Whilst the villagers remained trapped in 1 by 1 spaces with water at their feet, they didn't cause the game to crash.
I let the villagers that hadn't linked properly out of their pens over night and they went to sleep, the idea was they would go to their job block in the morning and I would put them into the pen next to their block and relabel them, however that was when I noticed they all went to the same block, which was one already "owned" by one of the successfully placed villagers.
I have exported 2 versions of the world here: https://drive.google.com/drive/folders/1aNSw2txujtcl_yM6L9OgU-nNk5Z0TzvA?usp=sharing
I have set it to view only, it should let you download. If not let me know and I will look at the permissions.
The first version (The New Armoury - bugged) is one where the villagers woke up and crashed the world heading for their job block. That is the version where I took the screenshot. If loaded you may only have a few seconds to do anything.
The second version (Safe Copy of The New Armoury -sleeping) is where I loaded the world up in creative and set the time to night putting the villagers to sleep. That gives you a full night to do things before they wake up and crash the world. You can also change the time if you want to see what happens.
In both versions, all the free villagers are linked to the lecturn by the ginger cat at the end of the room.
This is not resolved, it's still happening in 1.20.40
It's random when it happens, or at least appears to be. I play on PC so can't easily record the last few seconds - I don't currently have a video but I can start recording trips to the end to see if it happens.
It's not a common issue, but it is a recurring one.
This is still affecting us in 1.17.34 on Realms
This is still happening. I am not sure "resolved by community consensus" is accurate.
Try it mulitple times, should work then, please email me back if its succesfull or not.
Heya Jay,
Thanks for the update. I have loaded the world up in the Beta/Preview as you suggested and I can confirm that the world does not crash there.
The villagers did seem to stay linked to a single block, however I was able to break the remaining job blocks without a crash, and then put them back down again at which point the villagers relinked correctly.
When it got to nightfall, it seemed the villagers did not need me to break the beds - they seemed to sort themselves out when they couldn't get in to an empty bed, though I may have broken them before the crash previously so not 100% sure on that, either way they didn't cause a crash there either and slept "as expected".