mojira.dev

I sutter

Assigned

No issues.

Reported

MCPE-25738 unable to update to beta 1.2.0.25 xbox one Cannot Reproduce

Comments

I have been having issues with this for quite a long time (several years if I recall correctly). I am still having this issue today. I tried logging in from Firefox as well as Edge a few minutes ago. It would appear as though the login was successful, but then when I am redirected back to the Feedback site, it functions as though I haven't logged in.

It's worth noting these details:

Operating System: Arch Linux (kernel 6.2.7-arch-1 so it's the latest as of typing this)

Computer: Desktop PC with a slightly older AMD Ryzen 3 CPU

If there is any additional information I can provide that would be of use, please let me know.

This is absolutely still a problem. I tried reducing my render distance to 8 and playing at 480p and there were noticeable frame dips. Since there isn't an FPS counter on the switch, I could not tell you how far the framerates were dropping, but it was noticeable. I should note that this is the case in the latest version as of this post (1.18.32)

Additional information: this issue does not happen on Windows 11 where my HD audio hardware bug doesn't seem to happen. I run Arch Linux and there seems to be less correction for that (or it could be a kernel bug on the Linux side of things as well). Either way, I am not having this issue anymore with 1.18.1.

I have solved this problem on my system. It appears that as a result of a hardware bug, I needed to explicitly configure which audio device is used by Minecraft (in the Minecraft config options). For some reason, the internal audio controller on my desktop has some issues that have caused me grief in past.

Explicitly configuring the audio output device seems to have solved it for me.

This continues to happen on 1.18.2-pre3

This continues to happen on 1.18.2-pre1. I don't know if users are allowed to add to the affected versions list so I figured I would post a comment.

I would like to add some information to this. It appears that, at least on my Linux system, when sounds try to play simultaneously they can interrupt each other. I have noticed this with rain and walking sounds. Sometimes, when the walking noise plays, it will interrupt the sound of the rain to play the walking noise. It is also observable with music and walking in the same manner.

same here. 1.14-pre2 still has this bug. I am on Elementary OS with the pantheon desktop environment.

this issue still exists in the latest 1.14 pre-release. it does not happen as frequently but it does happen.

were you playing in docked mode? there seems to be an issue where worlds quite often crash during autosaves while in docked mode. it does not seem to happen in undocked mode but i might be wrong.

this is exactly my problem to

i have had this issue since day one of the beta being ported to xbox one

i to have this issue and i can confirm that restarting the xbox one is one of the only ways to workaround it and even then after either a few seconds it fails to work properly.

i also have this problem. it is not resolved in the full 1.2 release

i have fixed this issue. i had to reset my xbox one to factory defaults and delete all saved data and then it updated

this would appear to be the same problem that i am having. does the update even show up in the updates section of the "games & apps" app? just wondering because it doesn't for me