This appears to have been fixed in 1.19.10. My girlfriend and I just tested it.
This is still happening as of 12 Jan 2022.
Why isn't this being addressed? When are you going to refund our Realms fees? Your product is inferior.
Try taking a parrot along for a walk. Have it fly down a large hole while you keep walking past the hole.
This issue is happening with a LAN version of the game, as well. My girlfriend has a game on her tablet that we play together via the internet. Minecarts appear incorrect as originally stated for Realms.
This issue is still happening in version 1.18.2. I added 3 additional files taken from game version 1.18.2. They show my friend, Annie Who Sings, in her minecart traveling next to the rail, in her minecart in the wall, and in her minecart sunken into the floor at the end of the rail run.
Steps to reproduce: 2 players in Realms riding minecarts through multilevel terrain
Observed Results: While viewing a second player in Realms, rider and/or minecart does not stay on the rails. In some cases the rider and/or cart appears sunk into the block the rail is on, in other cases the rider and/or cart appears several blocks above the rail.
Expected result: Cart should rest on rail (slight hover) and rider should be in the cart.
What don't you understand? The parrot should have kept teleporting to me. Instead it teleported into solid block then died. I had come 2000 blocks with 2 parrots. It died before I could get it back home. For no reason. It just flew into solid block. The game said "parrot suffocated in wall". I was outside, on top of a hill. The parrot had been on the surface blocks the whole 2000 trip.
I have had this happen with no solid block below the block the golem is spawning on.
This bug is stil not fixed. March 16, 2021.
Thank you, ambient.
I have been using Realms for several years. I am on Bedrock version v1.16.40. Today I tried to upload a new world, replacing the existing one. It displays the messages:
Level Export Started
Level Export finished successfully
Then a pop-up window appears with the message "An error occured"
I tried to reset the world and it also displays an error.
I have been at several locations.
More than a week has passed, still no Pillagers
I went to another village with hives, far away. There was 1 bee left. When it went into a hive, I used a soft touch touch picaxe to harvest it. I brought it to the first village with 1 bee. I bred the bees. When I went back into the game later there was only 1 bee left.
The bee only uses the player-created hive, not the naturally occurring bees nest.
Having trouble with handheld maps, also.
Happens in Bedrock, also. The game crashed twice during a raid. First time I reloaded a backup, it crashed again. Second time I restarted the game and completed the raid. Heavy rain and lightning during the raid.
I found that baby villagers bred from cured villagers work correctly.
No, please note the reference to "newly cured". No one has had an opportunity to trade with the villager.
Confirmed not fixed in 1.11.1
I have a game file with two villagers set up to trigger a raid. I have another file where these villagers have disappeared. These game files are back-to-back. Do you want me to upload them somewhere for analysis?