mojira.dev

Land of Heros 2234

Assigned

No issues.

Reported

MC-257483 Java edition running on Windows 10 has trouble connecting to Java edition running on Windows 11 Invalid MC-251516 Game defaults to full screen upon launch even if you turned full screen off Duplicate MCPE-152374 Banner textures are broken when a splitscreen player joins Incomplete MCPE-147014 Settings aren’t being saved Incomplete MCPE-146227 Skin doesn’t change when attempting to change it Duplicate MC-236869 Unable to open command Awaiting Response MCPE-137088 Campfire does not damage player, only set them on fire Duplicate MC-231507 End city generation seems stunted Cannot Reproduce MC-231341 Ice does not show signs of breaking whilst mining Duplicate MCPE-132793 Character animations are broken during multiplayer Duplicate MC-229509 Offhand Item with mending doesn't repair itself when exp is collect while a furnace UI is open until you exit the furnace UI Duplicate MC-226566 Inconsistency: Blocks are not placed correctly in Creative inventory Fixed MC-226564 Glow Signs (Signs that have had Glow Inc Sac applied) lose glow effect when loaded in Pre-Release Cannot Reproduce MC-223955 Coal Ore still does not generate as Deepslate Coal Ore in Deepslate Patches Duplicate MCPE-97019 Error message during end dragon fight with multiple players players Cannot Reproduce MCPE-92443 Item texture bug Incomplete

Comments

I think it has to do with storage space on the hard drive 

I was having this problem until I removed some of my files, thus freeing up some space on the hard drive. Haven’t seen this problem since. (I was also using the old launcher)

The lag when trying to generate a buried treasure map also caused a map to be deleted in one of my worlds...

This should not be "Works as intended," because the ancient city isn't generating correctly. The /place command should place structures as if they were to have generated naturally. And this isn't something that wouldn't be to hard to change, either, considering how structures such as mineshafts, end cities, and nether fortresses overwrite blocks. I don't get why ancient cities don't overwrite blocks. Ocean Monuments won't even generate unless you are in an ocean biome, so why can't ancient cities generate how they should generate!?

@Jess Edward

This is not a duplicate 

this has to do with an ingame setting, and has nothing to do with the launcher

plus, the issue that you marked this as a duplicate of doesn’t even mention anything about the issue I found

 

Must have been sheer unluck if  I couldn't find any when you could

This bug has appeared on Java as well

I could not find that when I was searching so I assumed that no one posted on the issue

@Jess Edward 

No this is not a duplicate

Mark as resolved: Did not realize it was already fixed