mojira.dev

Melissa Seavers

Assigned

No issues.

Reported

MCL-20804 Thrown back into Beta Version of Bedrock Duplicate MCPE-140833 Beta not loading after building terrain Incomplete MCPE-136270 Nether portals not linking up correctly Duplicate MCPE-133916 Bedrock villagers breeding 2 babies at once Incomplete MCPE-129373 Mobs cannot pathfind around azalea bushes Fixed MCPE-129179 Doors no longer working as airlocks under water Duplicate MCPE-117254 My pig turned black? Duplicate

Comments

I understand the frustration, here is a good place to calculate the nether to overworld coords since this has been a bug since the nether was launched. https://nethercalculator.com/

Ok so I get a portal over lava and it is okay. As long as it is unobstructed.

I still need to see where this is resolved and working as intended as well.

I went into the settings (button on the lower Left corner of hub screen) I deleted all my data in there then uninstalled the hub and Minecraft I will see if this works.

If this is true with transitions between render and simulation distance, and the timing of auto-saving, I think more information needs to be added, In Bedrock the treasure chests are also missing. Not just temple treasure chests. Maps to the chests in sunken ships will not direct you to the proper location or they have simply disappeared due to the changes in spawning criteria.

I also was wondering if this issue is the same as the Bonus Chests generating underground? I will see if I can look underground for a treasure chest in a cave under the location.

I cannot play because of this issue, I am partially blind and cannot discern between items and be efficient to test the beta.

Same issues here everything mined is in monochrome as of the update on the Microsoft store. To edit: I took off any addons I had, refreshed and restarted the game, everything is still monochrome.

The Image is not in my language.

I believe that is correct, I still wonder why this never happened to me before.

I step in at 523/71/-330 In the Nether I am at 79/83/-26, when I step back in to get to my base I am at 635/71/-193. Adding a note here This has never happened before to me. I have never had to break my portals and put them in any other positions at all until now it has always worked out that I am at my same portal I build at my base when I return from the nether.

This issue is not working as intended in my world! It is not resolved at all for me either, before the last 3 beta updates all my portals linked perfectly now I go through my Nether portals I am in a totally random location from where I entered! Going into the Nether from a portal I built works fine it is when I return that a random portal generates where I never built it I want to return to where I entered! This issue as I stated is NOT working as intended!

I have to agree with Avoma, all mobs are not able to pathfind around the pushes but villagers pathing is different than other passive mobs I thought. The bushes act like a hedge row, most mobs should not be able to jump them just like a fence. maybe that is why villagers also can't path around or jump on them?

@Ziad El-Moury I tried without all my texture packs it still is a black piggy. And it happens on all my worlds.

I am having the same issues yet when will this get resolved because it is useless item now to me, 1 emerald per 3 sacs was a good deal but are truly broken, before the update I could craft the ink sacs to dye by the way.

I have the same issue, and it is virtually unplayable when it happens. I updated my game and this is when it seemed to have happened, also a note (but it could be a coincidence) XBOX installed a game services the same day as the Minecraft update. I play on Bedrock edition PC.