mojira.dev

Michael Morris

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Assigned

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Reported

MC-188294 Woodland/ocean explorer maps are broken Awaiting Response MC-180316 Saving and loading pistons in motion, using structure blocks, can cause "Empty" blocks. Works As Intended MC-175610 incorrect iron golem spawning / despawning Incomplete MCPE-42013 Endermen cannot be hit by trident in melee Cannot Reproduce

Comments

Looks like a Shattered Savannah biome. WAI but still pretty wonky looking.

Duplicate of MC-11193

 

easy fix for your contraption would be to move the redstone wire that goes directly above the piston.

Nether portals often link to eachother in peculiar ways. It appears that there are two overworld portals that link to the same portal in the nether, which is known to happen.

Please be more detailed when making bug reports. Is this bug possible to replicate? What state were the iron ores when they disappeared? (eg. dropped item, in inventory/chest, placed block). Does this only happen with iron ores, or can it happen to other items?

1.16.1 confirmed. please reopen.

try removing the grass block that is touching the lower snow block, golems and withers like to have a lot of room around to spawn

Not sure if editing comments updates the ticket, so here's the world download again:

https://drive.google.com/file/d/1Ihp7ijNZfVLvo5-aGA4WPNELvEL3dJnC/view?usp=sharing

@galaxy_2alex 

Optimised world, still broken.

yes, the world was loaded in previous snapshots.

Edit: world download:

https://drive.google.com/file/d/1Ihp7ijNZfVLvo5-aGA4WPNELvEL3dJnC/view?usp=sharing

I would upload the world download but apparently it's too big ¯_(ツ)_/¯ 

I am experiencing a similar bug in 1.16 snapshot 20w20b. I bought 3 ocean explorer maps from a villager, and they all acted like normal empty maps, except the arrow that shows the players location was invisible. 

@Galaxy_2Alex The helmets are off-center. in the first photo, you can see the back of a piglins head poking through the back of his helmet. in the second photo, the piglin in the very middle has an offset helmet too.

I believe this is a known bug in 20w22a which is fixed in 1.16 Pre-release 1. snapshot 20w22a and 1.16 Pre-release 1 are different things

ooh i hope this isnt removed, I finally have a way to prevent Piglins from attacking me!

@violine1101 I have updated my world along with each snapshot (its at 20w19a now) and I am experiencing the rain problem too. should I upload a world file?

 

still in 20w17a, i designed a tnt cannon but it self destructs when i load it.....

ya gotta have blue ice AND soul sand touching the same lava source block for it to become basalt. you will have to build another flying machine with soul sand to go below the lava. 

I think its more of a feature than a bug. sure, it doesn't follow real-life logic, but these are creatures from another dimension, so you wouldn't really expect them to follow all the rules of the over world. perhaps they share a psychic link with the fungus, idk.

i think you meant to post somewhere else? this is for bug reports

Iron golems do spawn in villages, they just despawn for some reason, as do villagers.

 

i recently began a new world in this snapshot and spawned near a village with 1 villager and 1 golem, both of which despawned.

I began a new world in easy mode, (snapshot 20w12a). I spawned near a small village, but there was only 1 villager (brown coat, no job) and 1 iron golem (who shouldnt have spawned in the first place if there was only one villager). The villager later got a job (librarian). both the villager and the golem dissapeared without a trace within the next hour. I searched for them extensively with no luck. 

 

later i went exploring and found another village, but with no villagers whatsoever...