Here they are :
MCPE-184552
MC-170134
MCPE-188926
BDS-19714
MCPE-179496
As shown through these posts, it seems the RAM is not handled efficiently enough. Even if for server side, there can be other parameters taken into account (bandwith, view-distance, RAM allocated...), this behavior is not normal ; and might affect in different proportions other things going on inside the servers.
Noticed this behavior on featured servers, but I imagine it will be the same for any bedrock server (don't know if it because of the game itself or bedrock server side). I read recently several tickets on Jira about memory leaks, and the fact the RAM taken is increasing the more you play the game during the same session.
I tried today with 1.17.1 and graphic drivers up to date, the results are the following : the same, except for one server where now everything appears normally. I concluded it is like I predicted : it is server side. After, I don't know if something can be done software side, regardless of server side.
Steps to Reproduce:
download and install RTX packs, such as Kelly RTX or Vanilla RTX available in mcpedl.
put them enabled in texture packs
go in the multiplayer servers to see the different results
Observed Results:
first server : still gray skins and gray statues
second server : everything all good now
third server : everything good, nothing new to notice
Expected Results:
Statues and skins should appear normally, even with RTX enabled.
Screenshots/Videos:
[media][media][media]Notes:
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It seems the issue got solved once I managed my gaming pc to avoid overheating 👍
This issue still happens in 1.16.221.
[media]The issue still happens in 1.16.221.
[media][media]Hello,
MCPE-69401 doesn't describe the issue. It's not the same thing : here it's about skins, statues, and special items.
This issue doesn't happen in singleplayer worlds.
"Improved Input Response" is not enabled.