I purchased Minecraft realms on my Nintendo switch it took my payment and set me up for auto renew and yet I still can’t access realms it tells me to purchase again and when I go to the shop I can’t because I’m already subscribed
No its not a duplicate. This bug involves placement of gravity blocks. MC-129112 is a bug involving placement of blocks near entities Edit: Nvm its a duplicate sorry
@miwob Yes Michael i can confirm the bug is still present in 1.16.1 and the generation rate is still the same with deserts having the highest density of villages, any progress on the reason why?
@CubeTheThird OK FINALLY i found the reason!!! the bug apperently is also in 1.13 that's why there's no difference i did more experiments and in 1.10 and maybe ( 1.11 and 1.12 ) are where you will see the big change!
Here's 1.14
[media]
and here's 1.10
[media]
with 1.14 having : 82 Villages
and 1.10 having : 34 Villages
finally i have a prove i thought i'm hallucinating, or i was super lucky or something but now i know that Villages are almost Triple the amount they were before
@CubeTheThird very, very sorry for the delay, ok here's an example on the difference between villages on 1.14 and a previous version
First World : -2540148418410928866042
[media]
Villages : 76
Pillages : 30
Second World : -7273534702661314127
[media]
Villages : 34
Pillages : 0 ( not 1.14 )
and that's just a quick comparison, and if you want more worlds i can give you over 100 world sample ( that will be quite a work, but i just want this glitch to be fixed
in the previous versions the number of villages were the same as pillagers outposts, now the villages are double as before and everywhere i explore i'm bound to find a village so please fix the spawn rate and i will be awaiting your response.
Yeah compare the number of villages to pillages, I think the generation of villages should be just like pillagers outposts, also another note : How Many Sunken SHIPS?? it should be toned down as well.
I purchased Minecraft realms on my Nintendo switch it took my payment and set me up for auto renew and yet I still can’t access realms it tells me to purchase again and when I go to the shop I can’t because I’m already subscribed
Wait no never mind I guess it is a duplicate. Sorry 😞
No its not a duplicate. This bug involves placement of gravity blocks. MC-129112 is a bug involving placement of blocks near entities
Edit: Nvm its a duplicate sorry
Same problem on iPhone. I think reinstalling fixed it once but it just breaks again for no reason.
@miwob Yes Michael i can confirm the bug is still present in 1.16.1 and the generation rate is still the same with deserts having the highest density of villages, any progress on the reason why?
Status: 'Resolved' - NO
The issue is still out there and has not yet been resolved!
soo will this ever be fixed? @CubeTheThird
So this bug won't be fixed in 1.14 😞
@CubeTheThird ok Updated!
@CubeTheThird OK FINALLY i found the reason!!! the bug apperently is also in 1.13 that's why there's no difference i did more experiments and in 1.10 and maybe ( 1.11 and 1.12 ) are where you will see the big change!
Here's 1.14
[media]and here's 1.10
with 1.14 having : 82 Villages
and 1.10 having : 34 Villages
finally i have a prove i thought i'm hallucinating, or i was super lucky or something but now i know that Villages are almost Triple the amount they were before
Cube i added a new comment on my previous post
@CubeTheThird very, very sorry for the delay, ok here's an example on the difference between villages on 1.14 and a previous version
First World : -2540148418410928866042
[media]Villages : 76
Pillages : 30
Second World : -7273534702661314127
[media]Villages : 34
Pillages : 0 ( not 1.14 )
and that's just a quick comparison, and if you want more worlds i can give you over 100 world sample ( that will be quite a work, but i just want this glitch to be fixed
in the previous versions the number of villages were the same as pillagers outposts, now the villages are double as before and everywhere i explore i'm bound to find a village so please fix the spawn rate and i will be awaiting your response.
Yeah compare the number of villages to pillages, I think the generation of villages should be just like pillagers outposts, also another note : How Many Sunken SHIPS?? it should be toned down as well.