Can confirm for Minecraft 1.8.2-pre1.
The server doesn't require, I can't play with the default keys. Anyway I think I had the wrong client - a modded client. I've switch to the right client and it is working like charm.
Sorry for the inconvenience.
@Galaxy_2Alex Yeah it has, but one of them ("MC-62208 Possible render glitch" https://bugs.mojang.com/browse/MC-62208) is not a dup.
It's totally another type of bug,.
You marked it as a dup when you marked my version of this bug...
Okej...I found it because I've forgot to turn on VSync and then saw it...
[Mod] Galaxy_2Alex:
"MC-62166 Blocks stay in the world visually after breaking/changing them (temporary or forever)"
That's not even the same thing?
I'm not talking about the block thing now - that was another bug I reported.
I did search for both of them and could not find them.
Turing off VSync temporarily fixed it for me!
How should I approach this then?
Is there a place I can make a post to tell someone to work on this and make a animation for these special blocks?
After playing around a bit, I found out that it's like for white "walls" forming under water and they all meet at 0,0.
But you can still only see them about 10-15 chunks away from you.
I've confirmed that this bug is fixed / not occurring in current Minecraft version 14w10b / Launcher version 1.3.10.
Probably something happen around that time when I plugged in / out my headset all the time.
But I can't remember.
Okay! I'm testing right now!
What!? I did this like ten times.
And I saw it as well on SethBlings snapshot video.
I guess I have to try again tomorrow and maybe be more specific about my setup.
No I use steel series and my surround sound works on everything else, such as music, walking and clicking on options.
Plz lock this but save it if someone had the same problem.
Whats wrong is that my firewall didn't allow connection the other way and was unable to download from amazon.com...
Redirect to this thread https://mojang.atlassian.net/browse/MCL-352
I may choose the wrong crash log, but I got the same result with both resolutions.
I'll try increasing the allocated memory.
EDIT: I removed 512 version from the folder and ran with 256 again now with 5GB allocated. It's strange this would happen now I've rarely crashed due to high res packs. Usually it's just running slow. I should maybe check graphics card settings :/
Anyhow thanks for the help!