mojira.dev

Otocin

Assigned

No issues.

Reported

MCPE-147228 Entities stop moving Incomplete BDS-16149 Entities stop moving Incomplete MCPE-141463 Two worlds of the same Seeds, but completely different Duplicate MCPE-141373 Two worlds of the same Seeds, but completely different Duplicate MCPE-141372 Terrain generation is different with "Caves & Cliffs" option turned on. Works As Intended BDS-1683 World corruption Cannot Reproduce BDS-1682 BDS CRASH Fixed MCPE-55010 Says "You are out of local data storage..." with plenty of space available. Confirmed BDS-1170 Locating Server Cannot Reproduce

Comments

It is still occurring in 1.19.31. It hasn't been fixed.

same issue - samsung galaxy s22 ultra

This problem is still occurring, and it is the same in BDS.

Mojang basically had to make predictable updates. There is no mention of this in the patch note at all.

Up to C&C of 1.17.11, mountains and caves were updated while the basic composition of each SEEDS such as continents, seas, and biomes was maintained.

However, in C&C of 1.17.40 beta, such a basic configuration was completely ignored.

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Is this intended?

It's not about mountains or caves.
The structure itself becomes a completely different world!

Is this intended?

That is bloody ridiculous!

What will happen to the future of the people who created the world with Bedrock Edition?
We'll see the world that's been shattered soon...

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What is the problem?
Only the "CPU 0" is using nearly 100 percent.
I certainly let the server setting use all 16 threads.

I'm using AMD Ryzen 7 3700x 8-core processor and BDS seems to use only one thread.
Of course, the maximum thread use in server settings is set to 0.

It was perfectly resolved. Thank you!

Perfect! There is no more wold corruption! Thanks you!

Perfect! There is no more wold corruption! Thanks you!

Hey IonicEcko, let me ask you something.

What has changed in 1.14.32.1?

In fact, the most problematic thing now is Server Crash(https://bugs.mojang.com/browse/BDS-2772).

However, According to Product Owner of Realms, a crash and rollback error in Realms was fixed today.
In addition, the Crash issue for BDS will be corrected in the following updates, it said.

Yes, we're only looking forward to the next update.

No. But now that doesn't seem to happen.

I just tested the latest beta version (1.15.0.53) and it is assumed that Storage Issue was fixed.

  • I set the rendering distance to its maximum and flew around my world at a high speed for quite a while, but there was no "storage issue."

I hope others will also test it on the latest beta and share the results.

I just tested the latest beta version (1.15.0.53) and it is assumed that Storage Issue was fixed.

  • I set the rendering distance to its maximum and flew around my world(about 3GB) at a high speed for quite a while, but there was no "storage issue."

I hope others will also test it on the latest beta and share the results.

still no fix 1.15 beta. What the hell happened?

Storage Issue prevents us from exploring new chunks, and multiplay also causes world corruption. The bug that seriously interferes with the game has been left unattended for months. Under these circumstances, the new update means nothing.