This occurs even after relogging.
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is duplicated by 23
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Comments 37
This also applies to locked maps, which all updated to show the current state of the world, unfortunately. (See the image I attached, maps.png, where the left side is normal maps and the right side is locked maps that updated).
The same thing is happening in my world. This glitch also occurs on locked maps. This is a very, very serious problem for players who create map art because after it is redrawn, it is replaced by the latest terrain.
Reopening - the 1.19.31 hotfix fixed the issue for new maps and prevents further corruption of maps with black pixels appearing, but we are still working on a solution for already explored / existing maps.
This has overwritten some locked map art. Someone flew over our map-art area, and it's reset the areas on the locked maps to what is currently visible on the ground.
I don't know if it's possible to recover that. It might be, but I don't think so...
That's like having two pictures of the same place, one that you just took ten seconds ago, and one from 100 years ago. If you throw them both away, you can re-take the newer picture, but it's too late to take that older picture again. So unless there's a copy of that picture somewhere that wasn't thrown away, it is gone forever.
If this is just a rendering issue, where the game remembers the old locked map but cannot display it, then you may get your locked maps fixed. But if the game doesn't remember at all what color those pixels should be, then your locked maps... are lost... as far as I know...
Confirmed, I have the identical issue as depicted in the images. Very slow and patchy chunk loading on logging in, and then any map showing my login location shows as above.
Related to https://bugs.mojang.com/browse/MCPE-162424 (Higher rate of Unloaded chunks since 1.19.30).
For details of this happening in real time, see attached video:
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