Oh, ok thx!
Pretty much the same, but NOT modded.
This happens after I stepped out of a Netherportal into the Overworld. There is a lava lake nearby which had set a couple of trees on fire. As this seems to have something to do with Bees, maybe there is something with its nest, which might have been destroyed by the fire? Just guessing here. The world is definitely vanilla, it's just the latest snapshot.
Edit: I'd like to point out this didn't happen instantly, I could play in the area for a while before the first crash, then I had two or three crashes, but after that it worked again. I then could play in the area for probably an hour or two without any problems, but all of a sudden the game crashed again, and this time it seems to be persistent in crashing.
Minecraft Crash Report ----
// Daisy, daisy...
Time: 25.04.22, 19:41
Description: Ticking entity
java.lang.NullPointerException: Cannot invoke "dnm.a()" because "$$1" is null
at dnt.c(SourceFile:109)
at dnl.b(SourceFile:72)
at dnq.a(SourceFile:43)
at biq.a(SourceFile:204)
at biq.a(SourceFile:176)
at biq.a(SourceFile:153)
at bks$l.c(SourceFile:814)
at bhq.c(SourceFile:41)
at bge.b(SourceFile:106)
at azt.eL(SourceFile:751)
at azr.w_(SourceFile:2624)
at azt.w_(SourceFile:551)
at ayz.w_(SourceFile:127)
at bkr.w_(SourceFile:57)
at bks.w_(SourceFile:517)
at azr.k(SourceFile:2369)
at azt.k(SourceFile:351)
at bks.k(SourceFile:300)
at aeq.a(SourceFile:704)
at cef.a(SourceFile:465)
at aeq.a(SourceFile:365)
at cwl.a(SourceFile:54)
at aeq.a(SourceFile:333)
at net.minecraft.server.MinecraftServer.b(SourceFile:881)
at net.minecraft.server.MinecraftServer.a(SourceFile:825)
at fjd.a(SourceFile:97)
at net.minecraft.server.MinecraftServer.v(SourceFile:671)
at net.minecraft.server.MinecraftServer.a(SourceFile:263)
at java.base/java.lang.Thread.run(Thread.java:833)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Server thread
Stacktrace:
at dnt.c(SourceFile:109)
at dnl.b(SourceFile:72)
at dnq.a(SourceFile:43)
at biq.a(SourceFile:204)
at biq.a(SourceFile:176)
at biq.a(SourceFile:153)
at bks$l.c(SourceFile:814)
at bhq.c(SourceFile:41)
at bge.b(SourceFile:106)
at azt.eL(SourceFile:751)
at azr.w_(SourceFile:2624)
at azt.w_(SourceFile:551)
at ayz.w_(SourceFile:127)
at bkr.w_(SourceFile:57)
at bks.w_(SourceFile:517)
at azr.k(SourceFile:2369)
at azt.k(SourceFile:351)
at bks.k(SourceFile:300)
at aeq.a(SourceFile:704)
at cef.a(SourceFile:465)
at aeq.a(SourceFile:365)
at cwl.a(SourceFile:54)
at aeq.a(SourceFile:333)
– Entity being ticked –
Details:
Entity Type: minecraft:bee (bks)
Entity ID: 209
Entity Name: Bee
Entity's Exact location: -3215.95, 72.00, 227.07
Entity's Block location: World: (-3216,72,227), Section: (at 0,8,3 in -201,4,14; chunk contains blocks -3216,-64,224 to -3201,319,239), Region: (-7,0; contains chunks -224,0 to -193,31, blocks -3584,-64,0 to -3073,319,511)
Entity's Momentum: 0.00, 0.00, 0.00
Entity's Passengers: []
Entity's Vehicle: null
Stacktrace:
at cef.a(SourceFile:465)
at aeq.a(SourceFile:365)
at cwl.a(SourceFile:54)
at aeq.a(SourceFile:333)
at net.minecraft.server.MinecraftServer.b(SourceFile:881)
at net.minecraft.server.MinecraftServer.a(SourceFile:825)
at fjd.a(SourceFile:97)
at net.minecraft.server.MinecraftServer.v(SourceFile:671)
at net.minecraft.server.MinecraftServer.a(SourceFile:263)
at java.base/java.lang.Thread.run(Thread.java:833)
– Affected level –
Details:
All players: 1 total; [aer['effdeekaa'/105, l='ServerLevel[1.18 - 20210915]', x=-3202.44, y=72.00, z=217.33]]
Chunk stats: 3571
Level dimension: minecraft:overworld
Level spawn location: World: (1,67,8), Section: (at 1,3,8 in 0,4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511)
Level time: 11215252 game time, 17953569 day time
Level name: 1.18 - 20210915
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Level weather: Rain time: 9833 (now: false), thunder time: 1792 (now: false)
Known server brands: vanilla
Level was modded: false
Level storage version: 0x04ABD - Anvil
Stacktrace:
at net.minecraft.server.MinecraftServer.b(SourceFile:881)
at net.minecraft.server.MinecraftServer.a(SourceFile:825)
at fjd.a(SourceFile:97)
at net.minecraft.server.MinecraftServer.v(SourceFile:671)
at net.minecraft.server.MinecraftServer.a(SourceFile:263)
at java.base/java.lang.Thread.run(Thread.java:833)
– System Details –
Details:
Minecraft Version: 22w16b
Minecraft Version ID: 22w16b
Operating System: Windows 10 (amd64) version 10.0
Java Version: 17.0.1, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 906350016 bytes (864 MiB) / 2946498560 bytes (2810 MiB) up to 4294967296 bytes (4096 MiB)
CPUs: 8
Processor Vendor: AuthenticAMD
Processor Name: AMD FX(tm)-8350 Eight-Core Processor
Identifier: AuthenticAMD Family 21 Model 2 Stepping 0
Microarchitecture: Piledriver
Frequency (GHz): 4,02
Number of physical packages: 1
Number of physical CPUs: 4
Number of logical CPUs: 8
Graphics card #0 name: NVIDIA GeForce GTX 650
Graphics card #0 vendor: NVIDIA (0x10de)
Graphics card #0 VRAM (MB): 2048,00
Graphics card #0 deviceId: 0x0fc6
Graphics card #0 versionInfo: DriverVersion=27.21.14.5671
Memory slot #0 capacity (MB): 4096,00
Memory slot #0 clockSpeed (GHz): 0,40
Memory slot #0 type: Other
Memory slot #1 capacity (MB): 4096,00
Memory slot #1 clockSpeed (GHz): 0,40
Memory slot #1 type: Other
Virtual memory max (MB): 16398,11
Virtual memory used (MB): 9574,41
Swap memory total (MB): 8208,00
Swap memory used (MB): 417,43
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G
Server Running: true
Player Count: 1 / 8; [aer['effdeekaa'/105, l='ServerLevel[1.18 - 20210915]', x=-3202.44, y=72.00, z=217.33]]
Data Packs: vanilla
World Generation: Stable
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Client jar signature and brand is untouched; Server jar signature and brand is untouched
Having this issue as well still, Geo is not alone. Getting an update on this would be great. Tbh, the upload feature is the only reason I got on to realms, so its very inconvenient to not have this work
I’m having this issue too. Tried to log into MCPE after the update 1.17.34 and I was logged out. Now it says my username, but still says I’m logged out when I try to join servers. Can’t log back in- error code “terracotta”
i get this issue too. It’s not a matter of wifi. Me and my sister both have microsoft accounts and even under the same wifi we can’t connect. sometimes one of us logs out of our microsoft account and it still doesn’t work. we can connect to servers, but we can’t join each others worlds. Before the 1.17.30 update, she could join mine but i couldn’t join hers but now that we’ve updated, she can’t join mine either. pls fix i hope this was helpful. we both play on pocket edition, btw.
Yes I didn't know that they generate more often now. It is only happening with the caves and cliffs toggle
I never get invites from my friends
I just think that they never work on Android but I'm not sure
I really want to make an obsidian farm but its impossible right now
It broke a loot table for the Skyblock pack on the marketplace as well. The nets in-game stopped dropping things after the upgrade
I had this problem today with my first ever in-app purchase on iPad. This worked:
@unknown added a comment - 28/Mar/19 3:32 PM
I was having this same problem on my son's iPad and I was eventually able to get the purchase of minecoins to go through. Here's what I did:
Restart Minecraft
Go to store
Find the purchased item
Instead of tapping on the dollar amount button, tap the minecoins button
The app says it's already downloaded and will be re-added for free
Accept to proceed
The download succeeded within a few seconds
Seems like the problem for me was that I was tapping on the dollar amount and it was getting stuck. Once I tapped the mine coins button it worked correctly. Hopefully this works for others and is helpful. Good luck!
https://www.reddit.com/r/Minecraft/comments/bsge43/enchanting_in_114/
Finding similar or like threads online. Here's what I've done so far to investigate:
Tested in Survival old Bedrock Realm same thing only one enchant at lvl 30 on 5 items
Tested in Creative (just standalone World) works fine. Able to receive multiple enchants
Tested on a friend's Survival Realm only receiving 1 item enchant on Lvl 30 diamond items and bows. Friends is giving me additional bootle of enchanting to test further. But so far atleast 8 items with only 1 enchant.
Same thing happens in our city, they pillagers spawn deep underground. I can't find them. The horns are getting annoying, Please fix this soon. Our city is also riddled with raids contantly, which I dont mind so long as they spawn normally.
I agree this seems to be the major issue for me as well. Other than that loving the new wave of items and blocks.
Crashing still happening for me on 1.6.1, however by getting close enough to the crash point, then killing all tropical fish using /kill @e has seemingly ‘fixed’ my world.
This is NOT caused by the firewall nor antivirus. Furthermore, the lag is CAUSED by a bug!
The lag is caused by a bug. So, lag isn't a bug, but a symptom of one. The software is not handling the lack of access to the verification server correctly and hanging. The lag is the result of that hanging.
Bug.
It hangs, not fails with a notification that it needs to contact the authentication server. Bug.
I'm assuming these are what you want.
The only two improvements over the various versions since 13w41a I had:
1. The console doesn't show the netty error message (the one with the increasing numbers as described in https://mojang.atlassian.net/browse/MC-34646) anymore, and
2. I don't need to quit the launcher anymore before I can retry to connect. I can retry after I quit and restart the game.
(Unfortunately I didn't keep track of when exactly those improvements happened, sorry. I only remember they came in this order.)
But the issue to get disconnected after 1-3 minutes making server play impossible didn't improve for me at all.
Unfortunately I couldn't tp, but with some patience and tiny steps, I could get back into my Netherportal and actually get away from the area... So I can keep playing this world for now. Good luck to everyone, and thx to those who provided workarounds!
Maybe another option could be to quickly set render distance and/or simulation distance to the minimum, then try to walk away in between the crashes.