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Assigned

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Reported

MCPE-221909 Can’t equip shy blush mouth or switch to slim model, and multiple cosmetics in character creator (Bedrock) Duplicate MC-279514 Cannot swim while skimming the surface Awaiting Response MC-247855 2 Minecarts with chests will spawn on the same rail with identical contents Duplicate MCPE-134458 [Experimental] Emerald Ores generate in mountains way too often on Extreme Hills biome Fixed MCPE-133112 /give command error Incomplete MCPE-133110 Walk inside blocks Duplicate MC-227991 Anvil Sound Bug Duplicate MCPE-98580 Not real structures Incomplete MCPE-93356 Freezes after activating Redstone elevator Incomplete MCPE-84821 Stutter Incomplete MC-180253 Rain Going Through Blocks Duplicate MCPE-63818 Enchanting Table Incomplete MCPE-61674 Minecraft PE wont even get past white loading screen and then crashes. Duplicate MCPE-56648 trident with channelling will not turn horse into a skeleton horse Invalid MCPE-51605 Saved Points not saving progress Cannot Reproduce MC-107396 Using furnace crashes Minecraft Duplicate MC-96058 Crash Report Incomplete MC-94217 Crash Invalid MC-94006 Crash Duplicate MC-94005 Crash Duplicate

Comments

Unfortunately I couldn't tp, but with some patience and tiny steps, I could get back into my Netherportal and actually get away from the area... So I can keep playing this world for now. Good luck to everyone, and thx to those who provided workarounds!

Maybe another option could be to quickly set render distance and/or simulation distance to the minimum, then try to walk away in between the crashes.

Pretty much the same, but NOT modded.

This happens after I stepped out of a Netherportal into the Overworld. There is a lava lake nearby which had set a couple of trees on fire. As this seems to have something to do with Bees, maybe there is something with its nest, which might have been destroyed by the fire? Just guessing here. The world is definitely vanilla, it's just the latest snapshot.

 

Edit: I'd like to point out this didn't happen instantly, I could play in the area for a while before the first crash, then I had two or three crashes, but after that it worked again. I then could play in the area for probably an hour or two without any problems, but all of a sudden the game crashed again, and this time it seems to be persistent in crashing.

 

 


Minecraft Crash Report ----
// Daisy, daisy...

Time: 25.04.22, 19:41
Description: Ticking entity

java.lang.NullPointerException: Cannot invoke "dnm.a()" because "$$1" is null
    at dnt.c(SourceFile:109)
    at dnl.b(SourceFile:72)
    at dnq.a(SourceFile:43)
    at biq.a(SourceFile:204)
    at biq.a(SourceFile:176)
    at biq.a(SourceFile:153)
    at bks$l.c(SourceFile:814)
    at bhq.c(SourceFile:41)
    at bge.b(SourceFile:106)
    at azt.eL(SourceFile:751)
    at azr.w_(SourceFile:2624)
    at azt.w_(SourceFile:551)
    at ayz.w_(SourceFile:127)
    at bkr.w_(SourceFile:57)
    at bks.w_(SourceFile:517)
    at azr.k(SourceFile:2369)
    at azt.k(SourceFile:351)
    at bks.k(SourceFile:300)
    at aeq.a(SourceFile:704)
    at cef.a(SourceFile:465)
    at aeq.a(SourceFile:365)
    at cwl.a(SourceFile:54)
    at aeq.a(SourceFile:333)
    at net.minecraft.server.MinecraftServer.b(SourceFile:881)
    at net.minecraft.server.MinecraftServer.a(SourceFile:825)
    at fjd.a(SourceFile:97)
    at net.minecraft.server.MinecraftServer.v(SourceFile:671)
    at net.minecraft.server.MinecraftServer.a(SourceFile:263)
    at java.base/java.lang.Thread.run(Thread.java:833)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

– Head –
Thread: Server thread
Stacktrace:
    at dnt.c(SourceFile:109)
    at dnl.b(SourceFile:72)
    at dnq.a(SourceFile:43)
    at biq.a(SourceFile:204)
    at biq.a(SourceFile:176)
    at biq.a(SourceFile:153)
    at bks$l.c(SourceFile:814)
    at bhq.c(SourceFile:41)
    at bge.b(SourceFile:106)
    at azt.eL(SourceFile:751)
    at azr.w_(SourceFile:2624)
    at azt.w_(SourceFile:551)
    at ayz.w_(SourceFile:127)
    at bkr.w_(SourceFile:57)
    at bks.w_(SourceFile:517)
    at azr.k(SourceFile:2369)
    at azt.k(SourceFile:351)
    at bks.k(SourceFile:300)
    at aeq.a(SourceFile:704)
    at cef.a(SourceFile:465)
    at aeq.a(SourceFile:365)
    at cwl.a(SourceFile:54)
    at aeq.a(SourceFile:333)

– Entity being ticked –
Details:
    Entity Type: minecraft:bee (bks)
    Entity ID: 209
    Entity Name: Bee
    Entity's Exact location: -3215.95, 72.00, 227.07
    Entity's Block location: World: (-3216,72,227), Section: (at 0,8,3 in -201,4,14; chunk contains blocks -3216,-64,224 to -3201,319,239), Region: (-7,0; contains chunks -224,0 to -193,31, blocks -3584,-64,0 to -3073,319,511)
    Entity's Momentum: 0.00, 0.00, 0.00
    Entity's Passengers: []
    Entity's Vehicle: null
Stacktrace:
    at cef.a(SourceFile:465)
    at aeq.a(SourceFile:365)
    at cwl.a(SourceFile:54)
    at aeq.a(SourceFile:333)
    at net.minecraft.server.MinecraftServer.b(SourceFile:881)
    at net.minecraft.server.MinecraftServer.a(SourceFile:825)
    at fjd.a(SourceFile:97)
    at net.minecraft.server.MinecraftServer.v(SourceFile:671)
    at net.minecraft.server.MinecraftServer.a(SourceFile:263)
    at java.base/java.lang.Thread.run(Thread.java:833)

– Affected level –
Details:
    All players: 1 total; [aer['effdeekaa'/105, l='ServerLevel[1.18 - 20210915]', x=-3202.44, y=72.00, z=217.33]]
    Chunk stats: 3571
    Level dimension: minecraft:overworld
    Level spawn location: World: (1,67,8), Section: (at 1,3,8 in 0,4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511)
    Level time: 11215252 game time, 17953569 day time
    Level name: 1.18 - 20210915
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Level weather: Rain time: 9833 (now: false), thunder time: 1792 (now: false)
    Known server brands: vanilla
    Level was modded: false
    Level storage version: 0x04ABD - Anvil
Stacktrace:
    at net.minecraft.server.MinecraftServer.b(SourceFile:881)
    at net.minecraft.server.MinecraftServer.a(SourceFile:825)
    at fjd.a(SourceFile:97)
    at net.minecraft.server.MinecraftServer.v(SourceFile:671)
    at net.minecraft.server.MinecraftServer.a(SourceFile:263)
    at java.base/java.lang.Thread.run(Thread.java:833)

– System Details –
Details:
    Minecraft Version: 22w16b
    Minecraft Version ID: 22w16b
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 17.0.1, Microsoft
    Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
    Memory: 906350016 bytes (864 MiB) / 2946498560 bytes (2810 MiB) up to 4294967296 bytes (4096 MiB)
    CPUs: 8
    Processor Vendor: AuthenticAMD
    Processor Name: AMD FX(tm)-8350 Eight-Core Processor           
    Identifier: AuthenticAMD Family 21 Model 2 Stepping 0
    Microarchitecture: Piledriver
    Frequency (GHz): 4,02
    Number of physical packages: 1
    Number of physical CPUs: 4
    Number of logical CPUs: 8
    Graphics card #0 name: NVIDIA GeForce GTX 650
    Graphics card #0 vendor: NVIDIA (0x10de)
    Graphics card #0 VRAM (MB): 2048,00
    Graphics card #0 deviceId: 0x0fc6
    Graphics card #0 versionInfo: DriverVersion=27.21.14.5671
    Memory slot #0 capacity (MB): 4096,00
    Memory slot #0 clockSpeed (GHz): 0,40
    Memory slot #0 type: Other
    Memory slot #1 capacity (MB): 4096,00
    Memory slot #1 clockSpeed (GHz): 0,40
    Memory slot #1 type: Other
    Virtual memory max (MB): 16398,11
    Virtual memory used (MB): 9574,41
    Swap memory total (MB): 8208,00
    Swap memory used (MB): 417,43
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G
    Server Running: true
    Player Count: 1 / 8; [aer['effdeekaa'/105, l='ServerLevel[1.18 - 20210915]', x=-3202.44, y=72.00, z=217.33]]
    Data Packs: vanilla
    World Generation: Stable
    Type: Integrated Server (map_client.txt)
    Is Modded: Probably not. Client jar signature and brand is untouched; Server jar signature and brand is untouched

Having this issue as well still, Geo is not alone. Getting an update on this would be great. Tbh, the upload feature is the only reason I got on to realms, so its very inconvenient to not have this work

I’m having this issue too. Tried to log into MCPE after the update 1.17.34 and I was logged out. Now it says my username, but still says I’m logged out when I try to join servers. Can’t log back in- error code “terracotta”

i get this issue too. It’s not a matter of wifi. Me and my sister both have microsoft accounts and even under the same wifi we can’t connect. sometimes one of us logs out of our microsoft account and it still doesn’t work. we can connect to servers, but we can’t join each others worlds. Before the 1.17.30 update, she could join mine but i couldn’t join hers but now that we’ve updated, she can’t join mine either. pls fix i hope this was helpful. we both play on pocket edition, btw.


Reply from @unknown: this is a Playstation report. Please search for another report for your device.

Yes I didn't know that they generate more often now. It is only happening with the caves and cliffs toggle

I never get invites from my friends

I just think that they never work on Android but I'm not sure

I really want to make an obsidian farm but its impossible right now

It broke a loot table for the Skyblock pack on the marketplace as well. The nets in-game stopped dropping things after the upgrade

I had this problem today with my first ever in-app purchase on iPad. This worked:

 
@unknown added a comment - 28/Mar/19 3:32 PM
I was having this same problem on my son's iPad and I was eventually able to get the purchase of minecoins to go through.  Here's what I did:

  • Restart Minecraft

  • Go to store

  • Find the purchased item

  • Instead of tapping on the dollar amount button, tap the minecoins button

  • The app says it's already downloaded and will be re-added for free

  • Accept to proceed

  • The download succeeded within a few seconds

Seems like the problem for me was that I was tapping on the dollar amount and it was getting stuck.  Once I tapped the mine coins button it worked correctly.  Hopefully this works for others and is helpful.  Good luck!

 

https://www.reddit.com/r/Minecraft/comments/bsge43/enchanting_in_114/

 

Finding  similar or like threads online. Here's what I've done so far to investigate:

  1. Tested in Survival old Bedrock Realm same thing only one enchant at lvl 30 on 5 items

  2. Tested in Creative (just standalone World) works fine. Able to receive multiple enchants

  3. Tested on a friend's Survival Realm only receiving 1 item enchant on Lvl 30 diamond items and bows. Friends is giving me additional bootle of enchanting to test further. But so far atleast 8 items with only 1 enchant. 

Same thing happens in our city, they pillagers spawn deep underground. I can't find them. The horns are getting annoying, Please fix this soon. Our city is also riddled with raids contantly, which I dont mind so long as they spawn normally. 

I agree this seems to be the major issue for me as well. Other than that loving the new wave of items and blocks. 

 

Crashing still happening for me on 1.6.1, however by getting close enough to the crash point, then killing all tropical fish using /kill @e has seemingly ‘fixed’ my world. 

This is NOT caused by the firewall nor antivirus. Furthermore, the lag is CAUSED by a bug!

The lag is caused by a bug. So, lag isn't a bug, but a symptom of one. The software is not handling the lack of access to the verification server correctly and hanging. The lag is the result of that hanging.

Bug.

It hangs, not fails with a notification that it needs to contact the authentication server. Bug.

I'm assuming these are what you want.

The only two improvements over the various versions since 13w41a I had:
1. The console doesn't show the netty error message (the one with the increasing numbers as described in https://mojang.atlassian.net/browse/MC-34646) anymore, and
2. I don't need to quit the launcher anymore before I can retry to connect. I can retry after I quit and restart the game.

(Unfortunately I didn't keep track of when exactly those improvements happened, sorry. I only remember they came in this order.)

But the issue to get disconnected after 1-3 minutes making server play impossible didn't improve for me at all.