mojira.dev

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MCPE-236499 minecraft not loading while offline Unconfirmed MCPE-235868 Storage full is wrong Awaiting Response MCPE-234483 Multiplayer issues with addons – freezing and crashing Unconfirmed MCPE-233638 Asta los huevos Invalid MCPE-231647 Half of my ADD-ONS, mash-ups, skins, worlds. and more disappeared. Invalid MCPE-229847 Playing online is not posible Awaiting Response MC-299851 music disc still plays when its removed by a hopper minecart on the same tick Duplicate MC-299022 Lead remains attached to air when Happy Ghast exits simulation distance Won't Fix REALMS-12968 Realms not working on Minecraft PE after paying Invalid MC-257532 Clouds don't fill the sky after 1.18 height change Fixed

Comments

naim--

Try to open the game normally without anything, then close it. Press Win + R, type %appdata% and look for the folder:
Minecraft Bedrock\Users\Shared\games\com.mojang

Find the behavior_packs and resource_packs folders, and paste the files in order: the ones labeled BH go into 'behavior_packs' and the ones labeled RP go into 'resource_packs'.

goodnight

After a while, I managed to access the map, but it freezes at the end of the download. This time, what I did was reset the folder and start the download from scratch, and wait for the game to unfreeze. After several attempts, it worked.

Complex textures, for example, realismcraft, or others…

​I went to test the beta version and when I tried to leave, my worlds simply disappeared and I lost everything I had done.

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well it only works on some specific cases

Not opening the launcher for a while, I was required to log-in again, but the gray screen appeared right after the Microsoft login page started to appear.
The cause was my DNS server intentionally blocked "vortex.data.microsoft.com" as it classified it as excessive ads/tracking, so I had to change networks for the login page to work, which is an undesired and unnecessary workaround.

I don't know why such a violent error (preventing sign in) for a single DNS query failure used for telemetry and tracking. I am able to login into Microsoft's services (including logging in into minecraft.net profile using a Microsoft account) on my browser using this same DNS server, so this one domain isn't essential for the authentication process.

Please, consider reviewing this DNS query failure exception handler so that we can log in without changing DNS servers. Note that the issue isn't my DNS server, the issue is an unnecessary domain lookup totally blocking the entire authentication page, this shouldn't happen unless the main domain address of the page being requested failed, which isn't the case.
Logs:

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Cannot reproduce on latest release 1.12.3 as well, at least not from a few minutes testing, I haven't played for long. Thanks 🙂
Sorry, it wasn't my intention to reopen the issue...

and the the resolution slider is fully functional

@clamlol I don't play in fullscreen mode because it is very annoying to alt+tab to another application. I've attached reproduction steps in the other comment.

In fullscreen mode, it seems that the game picks a resolution closer (but not exactly the same) to the "scaled" resolution that MacOS shows in the display preferences when it is on "Current" setting, which is less impactful than the non-fullscreen mode. Manually picking a resolution does work correctly in fullscreen.

It still does happen on my Macbook Air with the latest snapshot (24w03b). Happens on external and internal displays.

Reproduction steps

  1. Go to Preferences > Display

  2. Select a scale option (not the native resolution)

  3. Open Minecraft (24w03b or almost any version) without going into fullscreen mode

  4. Enter a singleplayer or multiplayer server

  5. Open F3 menu

  6. It shows a resolution greater than both the native resolution and the "scaled" resolution

    • For example, the default scale option shows "1470x956" for my 2560x1664 display (close to 175% scaling), but Minecraft renders at 2940x1840

    • Note that the screenshots I attached in older comments shows that Minecraft DOES RENDER in these resolutions, it isn't just a wrong text in F3 kind of issue, this impacts performance a lot depending on your scaling options and most of the resolutions the game renders in are greater than the native resolution of the screen, which isn't very usable (unless you want to supersample)

If you want to test the native resolution, on the display preferences you can find "Advanced" and toggle to show a list of resolutions, than go back to the display preferences and toggle the "show all resolutions" button and select the native one (probably the first item). In this case, Minecraft renders in the correct resolution.

It was! Thank you!! So happy to see this fixed

MC-238931 seems to talk about by distance only, which does not fixes the unnatural look since it does not consider color, sky appearance and stuff like that which increments the game's visual, just clouds fading, like the vanillatweaks resource pack does.

We can close this and update the other CR's description if needed or the other way around too. Or keep both? Don't know.

It is not much of a suggestion or feature request.

It is an issue since the clouds previously seemed to occupy the entire sky and now they doesn’t. I’ve left suggestions on the fix but the issue is still there: clouds right now looks unnatural because they just move them instead of fixing the way it looks for the new height.

@Stop using my real name (I really don't get how to mention users here...) You can use Misode's data pack generator to produce a custom data pack that allows building only up to 128. Maybe this could indeed be the default in new worlds...

For me, it happens only on pause screen, for other in-game screens (such as furnaces, chests) it does not happen... 1.19 on Monterey.

 

Edit: it does happen in other reported conditions as well, I just can't reproduce consistently enough to notice the pattern. 

Yeah, occurs in un-modded single player as well. Image was compressed so it could be attached.

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Can confirm: It is very noticeable if you scroll slowly, as when you try to change to the hotbar neighbor not to trigger a two or more slots jump. I have to either use number shortcuts or scroll the entire hotbar to get where I want to with precision.

Duplicate of/extends/explains MC-156077

Yeah, it still happens. Video demonstrating this issue on a UHD monitor set up on 200% scaling (default of MacOS, "Looks like 1080p" according to display settings)

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