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Sightnado

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Reported

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MCPE-236729 Librarians still have their name tag trade in the Villager Trade Rebalancing experiment Awaiting Response MCPE-236650 Librarians cannot level up to Master due to having no master-level trade Fixed MC-306189 Golden dandelions cannot be used on baby hoglins Duplicate MC-306188 Baby camel husks use the adult camel husk model Invalid MC-305747 When the "Villager Trade Rebalance" experiment is enabled, journeyman armorers sell chainmail chestplates instead of bells Fixed MC-305744 When the "Villager Trade Rebalance" experiment is enabled, apprentice armorers sell iron helmets instead of iron leggings or chestplates Fixed MC-305743 When the "Villager Trade Rebalance" experiment is enabled, novice armorers sell iron boots for 5 iron ingots Fixed MCPE-234685 Lead attaches way too high on new rabbits Duplicate MC-302759 Using an offhand item then switching to a spear in mainhand causes the offhand item's use animation to play much slower Duplicate MC-302742 Mobs do not stop targeting players who have entered Creative mode Cannot Reproduce

Comments

This is intentional, any enchantment can be put on any item in Creative mode.

Almost certainly intended; this isn’t breeding.

This has apparently always been the case, feels intended to me.

The attached screenshot also demonstrates that Villager Trade Rebalance armorers have the non-Villager Trade Rebalance trades in 26.1-snap3, though I don’t know if the rest of that was fixed with MC-305675.

Ignore my previous message, Minecraft Wiki lied, it is shaped on both editions.

This is actually a parity issue with Bedrock Edition, in which the recipe is shapeless.

Appears to have been silently fixed in 25w02a.

Can confirm, piglins and hoglins zombify even in the Nether.

Appears to be intentional, this is specifically coded into the enchantment file.

To my understanding this is intended behavior of the charge attack.

This is now even more of a parity issue, since not only are enchanted books' rarity incorrectly given to books, it’s not even the right rarity anymore (it should be Rare, not Uncommon)

This has never been the case on Java Edition; this is a parity issue more than anything

Still an issue in 1.21.5.

Mojang please fix, why even have this setting if it doesn’t do anything?

Seems to have been fixed in 25w16a.

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