This is true, the components changes in 1.20.5 have broken most maps. As a realms mapmaker myself I am feeling incredibly annoyed and I'm hoping minecraft will add some kind of backwards compatibility or at least realms version switching
Can confirm in 1.20.1
@Dhranios The chiseled bookshelf has an inventory - the only property of this different from other inventories is that it is a non-gui inventory. This would make it the only inventory-nbt block that adventure mode players can interact with that cannot be locked
Are you using optifine or similar clients?
I don't understand what's so hard to understand here. MC-140857 regards the Invincibility frames after being hit, whereas mine is about all entities that are Invincible for any number of reasons.
I do not care if it lodges or not, or whether it hits an invincible player, a creative player, a phase 2 wither, an end crystal, an invisible armor stand, a fixed item frame, a perching dragon, or a invulnerable entity. Arrows should bounce off most of these. My concern is in the uniquely terrible bouncing of nogravity arrows
I don't believe it is like MC-140857, I am talking about the way nogravity arrows interact with any invulnerable mob
Can confirm in 1.19.4
what is your randomtickspeed?
Can confirm in 23w18a
Can confirm in 23w18a
Can confirm in 23w18a
Can confirm in 23w18a
Can confirm in 23w18a
Is it possible you simply clipped inside of a block? If so, you can just break the two blocks you are inside of to free yourself.
Is there any possibility someone else put it there?
Press ctrl-middle click to pick blocks with nbt.
Are you sure you aren't using a mod that disables rain or makes it less visible?
@@unknown updating, though I reckon there's some benefit to preventing the right clicking of new signs with clickevent data
Type the command
/tp @a ~ ~ ~ ~50 ~
Note that it works without a limit
Type the command
/rotate @a ~50 ~
and
/rotate @a[limit=1] ~50 ~
Note that it does not work without a limit