Also happens on Xbox. I made a trade for a mending book from a villager and while it took the emeralds I still had the book in my inventory
The llamas are supposed to despawn when the trader leaves. That they don't is a bug. I have six of the damn things that I can't use. I'm probably just going to kill them all. Can't even use them as packbeasts
I think they were white or grey. But no vexes were appearing
Yeah, I found that out the hard way after over 200 trades. Why give us the new trade system and then force us to use the old clunky way if we want to get the achievement?
I have three of his llamas in two different spots and they haven't despawned even though the trader himself has appeared again several times
All I find when I go looking for fish are black and white, grey and while, green and white, yellow stripes, red stripes, and blue and white. I've spent three days and nine potions trying to find some rarer colors, especially the cotton candy betta, but they just won't spawn
I have two of the trader's llamas in my animal pen at my new village base and one more in the old location. Can't use them as packbeasts, though, so they're just there to stop them wandering around and getting in the way. I'm on Xbox One
Still an issue in 1.11.3. I have done over two hundred trades and have more than three full stacks of emeralds (and traded back almost as many to buy items, level up villagers, and unlock new trades) and yet the progress bar still reads 0%
Then what good is this so-called "fix" when it still breaks the only way those of us who don't have dungeon spawners in our near vicinity can grind EXP?
So do dark-room spawn towers work again now?
They probably never even noticed.
Still happening in 1.11.2. I was complaining about it to my co-op partner the other day. Every time I get multiple enchants on a book, two of them are Feather Falling IV and Blast Prot IV. You almost never see them separate; they are always together. Unbreaking is extremely hard to get, as is mending, and when they do show up nine times out of ten they're on the same book as another enchant I desperately want (Quick Charge III and mending, for a crossbow that already has mending on it. complete waste). It's really irritating. And in all the fishing I've done, I've only found ONE Fortune book, and it was only Fortune I
I just moved a creative building world from the older Xbox One edition to Bedrock. When I opened it in Bedrock, the cats I had sitting around my main base were butt-scooting all over the place. Still in the sitting position. And because they're old pets, before the change of internal player ID, I cannot interact with them at all
I uninstalled and reinstalled and now it works. But that it had to be done at all is several kinds of utter bullshit
Does this achievement take into account trades in older worlds? Or just trades made after the achievement was added?
I traded several times with the villagers in my new world and this achievement is stuck at 0%
I had a pufferfish in my tropical fish tank. Had to take it out because it never unpuffed. Was considering making it a separate tank and naming it Pissy the Puffer before my current game-crashes-every-time-I-try-to-play issues started
You kept all your worlds, though?
A bug I am also familiar with. Most of the time after exiting Minecraft and trying to load another game, or even after Minecraft has crashed back to home screen after failing to load (my current and as of yet unfixed/unacknowledged state of affairs) I will get the message "this game is taking too long to load. try again later" and am required to shut down and restart the console. It is extremely irritating
I recorded it crashing:
https://www.youtube.com/watch?v=MF_Qcr11-Aw
I cannot enter any of my worlds. I cannot join my friends' worlds. Any time I try to play, the game crashes. This has been happening since the 1.11.2 update.
FIX IT!
No, it's not. This is the achievement world I made before bees were added, none of the settings have been messed with