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Vilius

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Reported

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MC-248511 Unable to filter charged/normal creepers using commands Invalid MC-240134 Blending issues with ocean monument Duplicate MC-239535 Fatal village generation inside cave Works As Intended MC-239093 Iron ore generation glitch Works As Intended MC-238298 Amethyst geodes are exposed in oceans Duplicate MC-238016 Grass dirt generates underground Duplicate MC-238015 Ice fragments on cave ceiling Duplicate MC-238014 River biome bug Duplicate MC-237787 Dolphins keep dying Incomplete MC-237639 Village structures generates at the bottom of ravine Duplicate

Comments

Can confirm in 1.18 pre2

Can confirm in 21w43a

U gotta be kiding me. How is it supposed to be intended?

It is fixed in 21w41a by making amethyst geodes generate up to only Y 30

Do u personally think this is fair that it is not considered as bug?

Can confirm in 1.17.1 and 21w39a

Can confirm in 21w39a

Can confirm in 21w39a

yup, i think sugar cane distance is intended

I mean they are only spining when they still arent outside simulation distance. Entities outside simulation distance fully freezes

why u report bedrock edition bug on java edition bug tracker?

legacy biomes wont be removed, they are only removed from generation

bruh sub biomes are removed

can confirm in 21w38a

But it is absurd when snow biome village, having snow around it extends to desert, or plains biome
SEEE???

[media]

Still exists on 21w38a

Bug also applies to multiplayer in 1.17.1

Now, while filming this video I noticed that pglins were not scared in creative mode for a few seconds also, but later they were scared of soul torch for some reason again

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