mojira.dev

Youmiel

Assigned

No issues.

Reported

MC-301032 Bees in the End now hide in their hive when it's raining in the Overworld Fixed MC-301030 Frosted ice now melts in the End Fixed MC-296294 Explosions don't merge drops from entites Invalid MC-296116 Explosions don't merge drops from entites Invalid MC-275279 Raiders do not spawn on small islands even though there are close enough places around the village Fixed MC-273895 Ominous bottles cannot be obtained exactly as stated in the release notes Duplicate MC-248368 Raiders cannot pick up ominous banner Duplicate MC-247440 Raiders cannot pick up ominous banner if leader is removed from raid without dying Confirmed MC-245503 The configuration of moss block spreading cannot be modified by data pack Fixed MC-240984 Bottomless village generates in void Duplicate MCL-18110 Game output size incorrect Duplicate

Comments

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I cannot find the edit button, so I append steps to reproduce here:

Steps to reproduce:

  1. Ignite a TNT to destory some blocks

  2. Observed that block drops have merged together, the number of item entites is usually 1 or 2

  3. Ignite a TNT to blow up some monsters

  4. Observed that entity loots are scattered everywhere

Expected behaviour:

  • Both of the drops are merged or scattered.

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If you flip the lever and then put a block beside the piston, the piston would extend. Conversely. if you switch the lever off with the piston extended, it wouldn't retract until you put another block beside it.

I believe the report should be confirmed as a bug.

Please don't add unrelated screenshot and issues. This is a new issue that only exists in 24w33a Java Edition, since Mojang has made changes to raid and stated that raiders would spawn "within a reasonable distance"

Since MC-203748 and MC-240948 are marked as fixed, this issue should be reconsidered.

Since MC-203748 and MC-240948 are marked as fixed, this report should be reconsidered.

Attached a world containing wither skeleton spawning platform and spawn rate counter datapack for reproduction. The world is saved in 1.16.5, but it is safe to upgrade to higher versions.

The rate of three situations shown in the world save is different across different versions.

Note: if you want to use the datapack in 1.21, don't forget to rename these folders in all namespaces: functions -> function, tags/functions -> tags/function, tags/entity_types -> tags/entity_type

Please change the affected version to 1.21

The release notes clearly says "Ominous Bottles are dropped by Raid Captains which are defeated outside a Raid". I don't understand why captains other than pillagers should be excluded and not drop ominous bottles.

 

It's not duplicate of MC-270014 because that issue is tested with Evoker captains. They aren't able to be spawned in pillager outpost and raid. Using /summon command might not summon vaild raid captains.

This issue uses pillagers and vindicators from pillager outpost and raids. This is exactly the same as the release note says: Raid Captains which are defeated outside a Raid

@MojangMoesh Please recheck this issue. Just launch the game and test it.

Can confirm in 1.14 ~ 1.18.1.

@MojangMoesh There is no behavior matches what you mentioned. Maybe the raiders are designed to behave like this, but the code doesn't go this way.

The code in this ticket is the most important part of this bug, just let someone knows well in coding check this out. I don't want to add bunches of code and point out the associattion between every lines of code here. It's useless and no one would get any information.

@MojangMoesh

Illager can pick up banners dropped by players, see attachment

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for confirmation. They only check banner items' NBT tags(patterns, custom name, etc.) so there is no difference between the one dropped by player and the one dropped by leader.

If this is a bug, then rotten flesh, raw chicken and pufferfish cannot be eaten with full hunger should also be considered as bugs, because they also gives effects.