"grass.png" and "foliage.png" are powerful tools for texture artists to make the biomes into unique environments. However, the Swamp & Mesa biomes totally ignores these files and uses hardcoded colors, no matter what.
Additionally the "Roofed Forest" uses the colormaps, but multiples the color by a light green-grey, needlessly providing results that are off from the colormap.
The easiest way to test this is to take those two file (in any texture pack, in: assets/minecraft/textures/colormap/), and make them a solid color like red. You'll see all grass and all oak leaves effected except in swamps and mesas. Unless some other of the new biomes have hardcoded values-- haven't checked them all yet.
All biome coloring should instead be controlled entirely by the colormaps, as expected. A fix would be much appreciated.
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I attached some images from my Mooncraft texture pack that rather starkly illustrates the problem with the hard coded colors. The moon is NOT made of moldy cheese. Not everyone wants green swamps, green trees, or green sugarcane.
It also happens with Swamps' water color; I turned water_still.png solid white to test it and it appears obvious they're overlaying a light green color on top of it instead of editing the colormap itself.
@unknown Relax 😸 That's exactly why I immediately asked, to avoid negative comments.
Please read this here on Mojira Reddit
As you can read there, it is planned that we will be able to alter colours via resourcepack, it just needs time.
Just be patient, the game code is a really old "burden", in a way, it isn't easy to fix stuff, and I know that there are many other bugs that are really game-breaking and need to have priority.
But like I already said, it'd be great if there'd be a different resolve reason than "works as intended" for future fixes that will have a different approach than the bugpost points at (in this case, colormaps), to avoid negative community reactions towards Mojang.
In any case, really sunny future though regarding color adjusting via resourcepacks 😸
And the rest will be fixed maybe over time, when the code is squeaky clean };]
Oh, sweet, thanks. I wasn't necessarily trying to be negative to Mojang, but negative towards the decision. Sorry it came across that way and thanks again =)
Thank you, glad you're happy! Sometimes such comments can seem negative towards the one who made the decision, a Mojangster, that's what I meant };]
There have been bad reactions in other instances, and I love to see everyone happy, not sad 😸
Sometimes WaI is something like "can't be fixed currently, but might sometime in the future automatically, or just maybe differently".
</metatalk> before the mods scold me again ;-;
Any news regarding this?
Don't want to sound rude but it's been a year and nothing.
With MCpatcher being no longer updated there's really no way for texture pack artists to do stuff and it would be nice if Mojang allowed us to edit more hardcoded colors(such as light, leather armor, particles, potions, and so on)
@unknown Did you not read what I wrote? 🙂
PS: Optifine gives you loads of settings you cna adjust, the creator seems to implement all functions of former MCPatcher step by step, if I remember the changelogs correctly over the past few years. That being said, it'd be nice to have in Vanilla, but about that, just read again what I wrote.
As a texture artist myself, I find it rather annoying to be limited by these areas of hard coded coloring. I want my pack to have a unique look and feel, as well as theme, that these hard coded colors can easily ruin or be hard to work with. A world of metal with the grass shades of cool metaltics and then.. ugly brown green once you cross into swamps.
Don't get me started on the suger cane. My stalks are tan with green leaves... the color overlay makes the whole thing an ugly shade. Puke green in a 'river' biome. If the color hue was more mild, MUCH MUCH more mild, it may look alright... but again this overlay screws with themed packs. What if someone has their reeds as another type of plant? Or something like a pipe or what not? Welp! it's going to be changed to a bad ugly color now!