While the Green Robed Villager isn't able to spawn, textures for the Green Robed Zombie Villager were added. This indicates to me that the Green Robed Villager should exist. Logically, Green Villagers should use Profession:5
Green Villager (not working)
summon Villager ~ ~1.5 ~ {NoAI:true,Profession:5}
Green Zombie Villager
summon Zombie ~ ~1.5 ~ {IsVillager:true,IsBaby:false,NoAI:true,VillagerProfession:5}
Original report:
in 14w02b I was able to spawn in the green robed villager but now in 14w02c I cant spawn them in anymore! and when I change from 14w02b to 14w02c the green robed villager turns into a librarian Villager!
Linked issues
is duplicated by 4
Comments 16
The green villagers were never fully implemented anyway, so maybe they've finally just removed them without mentioning it yet?
"FINALLY"???
[media]GREEN VILLAGERS WAS ONE OF THE BEST MOBS IN THE GAME! Cause they don't come naturrally and then you can give them custom trades, its like adding your own villager, without doing it!
and yes they were! they were fully implemented, but for no USE theres difference! but people like to have them there because, like the giant, its like a..... whats the word... CUSTOM mob! and that makes it feel cool to have them!
Green robed villagers were removed in 14w02c. See MC-44331 for more details.
Also see MC-87742. This is a feature request, not reopening.
No dev ever said the green wasn't supported AFAIK. Those reports were closed based on community consensus.
MC-44331 claims that "crashing" issue was fixed as well.
IIRC the green villager was just the fallback texture for unknown professions, it's impossible now to create villagers with invalid professions (because those were crashy) thus the fallback never appears. But you're right, I haven't seen any official word either. Reopening and giving the ticket to qmagnet, but don't expect any miracles.
Counterpart no longer works due to IsVillager and VillagerProfession being replaced with ZombieType (0=normal, 1-5=villager, 6=husk) Using the old way still works, but it's no longer saved in the entity.
Because of that, the above command results in a Husk.
Resolving as Fixed, as the green robe villager is not spawn-able, nor is the zombie variant.
I know why you can't spawn it with, {Profession:6} thats because Green villagers are {Profession:5}, but profession:5 does not work either, so this is still a issue.