the blaze rod of a brewing stand is missing from the hitbox. you also can't sneak on top of the blaze rod.
Also affects piston arms.
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Confirmed in 13w04a. It could've been used for parkour, but the sneaking mishap ends that idea.

Confirmed in 1.7.4 and 14w04b.

Confirmed in 1.7.5 and 14w11b. Can the version tags please be updated?

Well the rod isn't technically a full block up, so you can't sneak on it. Just like chests.

Confirmed for 1.7.9 and 14w17a

Confirmed for 14w18a

14w21b:
The hitbox is still not correct
*Attached a screenshot where you can see that you can sneak on a brewing stand (maybe I understood you there wrong)

Sneaking on it refers to not falling off it when moving towards the edge.

Confirmed for 1.8. However, the not sneaking part is MC-2334.

Confirmed for 1.8.1-pre1.

Also affects the piston arm.

Confirmed for 1.8.2-pre1.

Shape of hitbox can only be cuboid.

well, stairs aren't cubes, and theyr hitbox is fine

For what it's worth, the issue with the incorrect hitbox on the brewing stand is exaggerated for people with certain vision difficulties such as myself. It's often hard for me to figure out why I can't interact with the object I think I'm pointing at.

Confirmed for 15w39c

Confirmed for 15w42b

There is no 15w42b.

Confirmed for
15w42a Caused by fix of MC-85109

Confirmed for 1.9-pre1

what does the image in the attachments have to do with this issue?
Confirmed for 16w14a
Does this issue describe the gray outline that appears when you point at a block, or the physical hitbox that the player bumps into?
If the former, this is probably invalid because all such selector boxes are rectangular prisms (unless the intention is to simply make it taller). If the latter, this has been fixed for a while.
This issue has been fixed in 17w47a.
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