With the new Caves and Cliffs terrain generation, custom biomes no longer generate
Update: 1.18.0.20:
In the game files, some biomes now use multi-noise generation, while we can still override existing biomes, custom biomes still do not generate (overworld or nether)
Update 1.19:
Some biomes such as regular caves, windswept/sparse jungle and part of the mesa now technically fall under the caves tag, making overriding these biomes very annoying, these should be their own biome files.
Expected Behavior:
Custom biomes are fully supported, including Cave and Nether biomes, and the ability to overwrite the hidden biomes (default caves, sparse jungle, etc.)
Actual Behavior:
Custom biome generation is no longer supported and some biomes are hidden
Steps to Reproduce:
Download and install the attached pack
Create a new world with experimental features on and the behavior pack active
Search for a biome made of deepslate, you won't be able to find it
Enter the Nether and search for a biome made of stone, you also won't be able to find it
Linked issues
is duplicated by 25
Attachments
Comments 67
When will this bug be fixed? I've been waiting for almost 5 and a half years.
I have so many ideas for custom biomes that I can't wait to create.
I understand that there is a pretty big problem that it is taking this long, but I would like it fixed as soon as possible.
(Affects 1.21.50)
Can confirm custom biomes no longer generate in this beta.