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MCPE-121664

Rooted Dirt uses gravel sounds instead of their distinctive sounds

When you place, break and walk on rooted dirt, it produces gravel sounds. This is not in parity with Java Edition.

Step to Reproduce
Place down, break, or walk on rooted dirt.
--> ❌ It produces gravel sounds.

Linked issues

Attachments

Comments 9

This is very common in Bedrock where they tend to recycle sounds for new blocks.
For example many blocks such as corals and others use the stone sound.
And the beet when breaking it uses the torches sound.

affects 1.17.20.22

In beta 1.17.20.20, the rooted dirt sounds are already in the game files, however, the game still plays gravel sounds for some reason.

Affects 1.17.40

1.18.0.22 beta

Still in 1.18 betas

In vanilla_1.17.0 and vanilla_1.17.10, dirt_with_roots is assigned "gravel", but in vanilla_1.17.20, it is assigned "dirt_with_roots". Also, once this is fixed it will use hanging roots' sounds unless that's fixed too, since hanging_roots sound events are what's in sounds.json for dirt_with_roots

Affects 1.20.60.24 preview. Additionally, the "dirt_with_roots" block sound set is not valid in-game. Setting any other block to use "dirt_with_roots" fails.

The sounds.json values for hanging roots can't be changed, either.

lillybeacon

(Unassigned)

479532

Confirmed

Multiple

vanilla-parity

1.18.10.21 Beta, 1.18.10.20 Beta, 1.18.0.22 Beta, 1.17.30.20 Beta, 1.17.20.23 Beta, ..., 1.18.30.31 Preview, 1.18.12 Hotfix, 1.20.0.23 Preview, 1.19.81 Hotfix, 1.20.51 Hotfix

1.21.20.22 Preview, 1.21.20

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