Villagers are supposed to remain within 32 blocks of a village. Currently, they wander off away from the village into the wild, resulting in ghost villages even after manual repopulation.
I have found several villagers in the wild, see screenshots.
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OK, the ghost towns are probably not caused by this.
But I confirm this bug definitely happens (for Samsung Galaxy Note 0.14.0), because I spawned into a brand new world, and soon after the Villagers were just leaving the Village I found.
Happens on my world. They even walk into caves... At night time instead of the villagers going back to the village and going inside a house , they just stand there.... Maybe the radius of the village is too big , or there is no check if they are too far away from the village or not.
This still affects Minecraft Windows 10 Edition Beta Version: 0.14.2 The Villagers still leave the Villages and never come back.
It affects MCPE for iOS in versions 1.0 and 1.0.1 as well as Win10 Edition 1.0. Tested in different worlds and different villages. The only fix to prevent them from villagers wandering far is to put a wall around the village. Also the villagers won't breed at all, building houses inside the walled village proved ineffective in increasing the number of villagers.
Since version 1.0 MCPE it is impossible to keep villagers alive in a village. Even with multiple fences containing them, the villagers--even in peaceful mode--find a way to leave or possibly despawn? I have seen very very few children--no many how many doors and food are available, the villagers seldom (once in a hundred hours of playing in a village) have I seen villagers reproduce. Please guide me how to move back to a version before 1.0 until this can be resolved .,
Affecting 1.0.3.0 (villagers tend to slowly, but surely leave the village and wander off elsewhere).
In multiple seeds my villagers RARELY seek a door when night comes. They just mill about outside the houses waiting for zombies to come get them. The village center seems to be WAY off as villagers tend to congregate well outside the village nowhere near houses or valid doors. This causes the village center to shift well beyond what should be the triangulated center of the valid doors. I end up with a cluster of villagers up against the fence in the corner of my village far from houses and doors.
I lost 3 villagers today because a block got placed next to a fence (had to be an Enderman) and before I knew it and could fix it, they ran out into the world never to be seen again.
I think it's more likely to be the effects of this bug causing the abandoned villages: MCPE-8002