mojira.dev
MCPE-144937

Some existing chunks got broken with flying water, lava, leaf, etc.

after i paste my back up old worlds, some of existing chunks/biomes is broken with flying lava, water, leaf, etc.

Linked issues

BDS-16137 Random leaf blocks in the air Resolved MCPE-145092 Terrain blocks spawn in mid air at varying altitudes Resolved MCPE-145278 Random leaf blocks in the air and floating wall of water Resolved MCPE-145335 This update ruined the save in realms Resolved MCPE-145336 Blocks from other chunks moved far away (mostly blocks from trees) Resolved

Attachments

Comments 23

Michel Lansky Rabelo

When unloading and loanding chunks more blocks are generated 

[Mod] OcelotOnesie

Could anyone provide a copy of the affected world?

  • On Windows 10 you can use the Export world feature.

  • On Android or iOS you need to use a file explorer to navigate to Device storage > games > com.mojang > minecraftWorlds

  • On Xbox or Switch the only way is to upload it to a Realm, and then download the world on Windows 10 or Android/iOS. (Please do not purchase a Realms subscription just to provide a world to us - but if you have a Realm already this may be a viable option if you wish to do so.)

If the world is larger than 10MB you can upload the world to OneDrive or a similar file sharing site, and then share the link.

Afan Dhika Nur Esa

here is my world that affected. via OneDrive
https://1drv.ms/u/s!AjMERIz72v3eiW42jQNtIyPtwhu2?e=R91jzR
i don't know but after i update to beta 1.18.0.21, minecraft savefile is moving from Storage > games to Storage > Android > data > com.mojang.minecraftpe. that's make my previous world can't detected either from application and external minecraft settings.

Still persists, 
MCPE-145658

Terry Kilpatrick

I have the same issues with both the leaves, lava, and water, but also with the saves. My primary world is on xbox, but my worlds do not show up on windows 10. 

13 more comments

I did 4 trials with a creative bug testing world that was last opened in 1.17.30. For each test I simply turned on Experiments > Caves & Cliffs. In the first two I didn't see the issue happen. In the last two I flew into new chunks, then returned to old chunks and saw floating vines. After saving (without moving) and reloading the latter worlds, it reopened with many more anomalies visible. Here are some comparative screenshots:
From a copy that didn't exhibit the error:

[media]


From a copy that did:

[media]


After reloading a copy that did:

[media]

I'm not certain, but I believe the following steps will reproduce the error:
Steps to reproduce:

  1. Import the attached world in 1.17.41.

  2. In the settings, turn on the Experiments toggle for Caves & Cliffs.

  3. Open the new copy. You might need to let it load in chunks for a bit.

  4. Fly to 375, 319. This causes new chunk generation to occur.

  5. Teleport with the command /tp 44 101 191 90. Watch as distant chunks are loaded and rendered. (I'm not sure whether these are previously generated chunks, but I don't think they are.)

Expected results:
Normal chunk generation occurs.

Observed results:
Some floating vines are generated above the terrain. As you continue to watch, they grow downward. If you save and reload the world, many more appear, along with other terrain decorations such as leaves and maybe tree trunks.

[Mod] EVGENSYPERPRO

In my old world, in which I ran tests, it is slightly different than @unknown.

In my world, if you just turn on "Caves and Cliffs" without loading the territory in 1.17.41, bugs with flying leaves and water are not observed. But if you load the territory at 1.17.41, go out and turn on "Caves and Cliffs" and then fly away from the place where the blocks appear, and then return - the blocks will appear. And this does not apply to loading new chunks, as Aldrick said above. I specially flew there where I previously loaded chunks and the blocks appeared anyway. And the appearance of the blocks (the place of appearance) depends on the load of the territory in 1.17.41.

I also noticed that very rarely leaves can simply disappear on their own. This happened after the reloading the chunk and after the reboot of the world.

*I opened the world a long time ago.

Steps to reproduce 1:

  1. Download the original world (didn’t open in 1.17 (and I don’t remember when it was last opened)).

  2. Import the world into the game.

  3. Load the island you appeared on.

  4. Get off (preferably on a small mountain in the middle of the island).

  5. Turn on "Caves and Cliffs".

  6. Enter the world and fly away from the island (~ 700 blocks).

  7. Return to the island.

  8. Look carefully for foliage, vines, or a block of water over or near the island.

In case, with the first method, nothing happened. I will provide the second. In it, foliage will appear in a specific place.
Essentially, in the second method, I made points 3 and 4 for you.

Steps to reproduce 2:

  1. Download the world whose chunks were loaded in 1.17.41.

  2. Turn on "Caves and Cliffs".

  3. Enter the world and fly away from the island (~ 700 blocks).

  4. Return to the island.

  5. Visit the terrain by coordinates 475 110 391 and 623 92 580.

Observed results:

Flying vines, leaves or a water source are formed in the air.

Expected results:

In chunks loaded by the player, new blocks should not appear on their own.

Image:

[media][media]
CrazyBreeze1074

Here's a skyblock world I worked on last on 8/22. Upon opening the world in the current version, I find floating water and leaves in what should be voided chunks.
https://drive.google.com/file/d/14C0TrIveWZqPbEA-KnByu8qDy_YRvado/view?usp=sharing

[media]

I just updated my world from the last 1.17 update to 1.18.2 and flew around to find floating leaves on the chunk borders.

[media]

Added pictures (the ones where the player is holding a totem)

 

Afan Dhika Nur Esa

(Unassigned)

651082

Community Consensus

Multiple

Android 11

1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.21 Beta, 1.17.40, 1.18.0.25 Beta, 1.17.41 Hotfix

1.18.0.27 Beta, 1.18.0

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