mojira.dev
MCPE-172380

Sound volume drops significantly when turning head

Summary:
The position of your head in relation to the audio sources completely changes the volume emitted, according to your position
Steps to Reproduce:

1. Elytra: Flying upwards, the sound is low, but looking downwards, it is loud and cut off
2. Food: Looking upwards, the sound is low, but looking downwards, the sound is loud
3. Jukebox: With your back to the jukebox, the sound is low, but facing it, the sound becomes very loud

Observed Results: 
I noticed that head rotation can greatly affect the way you hear the sounds in the game. I noticed that there is a similarity in all the videos. When you turn towards the sound source, it increases drastically, but when you look in the final direction, the sound becomes extremely quiet, even though your distance from the sound source is almost zero.
Expected Results:
These audios should change due to the position of your avatar's head, but not as drastically as in the game
Screenshots/Videos Attached: Yes

Linked issues

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Comments 16

To me, this seems like it could be an issue with surround sound. What headphones/audio output device are you using? Please make sure your audio drivers are up-to-date. Also, try disabling audio enhancements or any other audio-enhancing software you may have installed that could be causing it, and see whether that fixes it.

I took this test on both my cell phone and computer. Updated drivers, use regular headphone 

Could you please specify which headphones and mobile phone you're using?

The headphones are common, small, unbranded, and the cell phone is the Poco X5 Pro

The post you said doesn't show the way my Minecraft works. It appears that the sound technology when turning the head is not working correctly, as just by turning the head on the other hand, the sounds behind you diminish a lot. I observed this on my cell phone and computer, both using headphones

6 more comments

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

I cannot reproduce the issue. Is this still occurring in the latest version? If so, could you please add it to the affected versions and attach a video demonstrating the issue using the latest version?

This ticket will automatically reopen when you reply.

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Hi!

Does this issue occur to anybody?
If yes, can you please record a new video of this issue and add latest affected versions.

This ticket will automatically reopen when you reply.

This is my video from my own bug report. I’ve only noticed this issue with Jukeboxes but maybe it's just the most obvious. I've seen this bug across multiple updates on both Xbox and Playstation for the last few months. I hope this bug gets fixed because it makes listening to Jukeboxes much worse when you have to just stand there and not move. I hope the video and info helps

This issue also happens when the camera is too far from the sound source, when I use custom cameras (like minecraft dungeons camera) the sounds near the players gets too low to hear

Mr.Pufferfish

(Unassigned)

1428244, 1439527

Community Consensus

Multiple

Windows 11

sound

1.21.82 Hotfix, 1.20.40.20 Preview, 1.20.30.22 Preview, 1.20.20.23 Preview, 1.20.20.22 Preview, ..., 1.21.2 Hotfix, 1.21.50, 1.21.60.24 Preview, 1.21.51 Hotfix, 1.21.124 Hotfix

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