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MCPE-177148

Performance Issues on Nintendo Switch

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Description of the issue

Recently, every update Minecraft Bedrock receives on the Nintendo Switch it tends to get worse and worse performance wise, yesterday I encountered a huge amount of lag in the nether while flying with an elytra. I was trying to activate my firework rockets and didn’t send me flying because of the lag I experienced yesterday and too a while to register that I had used the firework seconds later. Causing me to fall into the huge lake of lava below me.

This keeps happening even if I stop flying for a little while and then resume, I’ve tried to lower my render distance to 6 chunks and still no solution. I also tried to lower the simulation distance and nothing. Absolutely no change what so ever. 

My issue:

When I open minecraft and play or create a new world will be sometimes the game will have lag if i have no build anything and happens aswell when I build something like a house and happens aswell in the main menu.

Steps to reproduce this issue

  1. Open minecraft

  2. Then, wait to be fully loaded the game

  3. Press play, and select a world you want

  4. Play a bit, and observe

Actual result

in the game will lag everywhere in the following section of the game:

(singleplayer, local multiplayer, main menu, marketplace and servers)

Expected result

in the game will not lag everywhere in the following section of the game:

(singleplayer, local multiplayer, main menu, marketplace and servers).

Linked issues

MCPE-173801 Command Block Delay Extension Resolved MCPE-179522 Low Frame Rate on PVP modes on multiplayer servers on Nintendo Switch Resolved MCPE-180680 Bedrock for the Nintendo Switch runs worst than the previous legacy console edition & 'New' Nintendo 3DS edition. Resolved MCPE-186479 Minecraft on the Nintendo Switch OLED is nearly unplayable due to severe performance issues. Resolved MCPE-187134 Minecraft on Nintendo Switch is extremely laggy Resolved

Attachments

Comments 22

They need to disable background recording and turn on "Boost Mode" Since other games on the switch have utilized this feature to keep up with 60fps games such as smash, hopefully doing that will help with the switch's performance by freeing up more resources to smooth the frames

Cross-posting from a similar ticket I created yesterday (found here: MCPE-178439 )

"Boost Mode" does indeed sound like a great option! Switch version performance seems to be degrading with every new update - Hopefully Mojang can do SOMETHING to remedy the issue.

My family and I used to eagerly look forward to playing Minecraft together on weekends. Now we sometimes avoid playing it altogether, just so we don't have to deal with frustrating lag.

Have searched through various tickets, and it seems like these issues have been known, and reported, for a while.

The Marketplace lag / freezing issues are particularly confusing. I mean, the Marketplace is supposed to be the main way to give Mojang more money. The fact that is it so glitchy, laggy and difficult to use is...Baffling. 

There are DLC packs that I have thought about buying, but decided not to, just because I'm worried they would have significant performance issues.

Even in-game is a pain,It has random studdering in graphics and delayed audio even when fancy graphics are turned off and the render distance is turned low (7 chunks) it did nothing,even turned off screen animations but that didnt do anything either,The problem here is that they AKA Mojang,Is not using these other features that even their biggest competitor,Fortnite has disabled background recording in favor of performance.

Boost Mode is essentially the application telling the console to ramp up the Output power or Mhz(Megahertz) of the CPU (Central Processing Unit) and the GPU (Graphics Processing Unit) in favor of smoother frame rates.While although your battery and fans may go down more and blow faster,It will give the much needed "Boost" to help the game

Through a technical standpoint,Removing Background Recording with the 30 second clips would help free up resources from the CPU or the main processor to go more towards gameplay along with "Boost Mode" Would possibly help the game last longer for more updates in the future. I would like to clarify that screenshots are perfectly fine its just background recording and the lack of using nintendo's "Boost Mode" to help with optimization and quality on the switch version of Minecraft

That "Boost Mode" option is fascinating - Would love to see something like that implemented on Minecraft Switch. Is it only for games in docked mode, or does it work in handheld mode as well? I ask because the majority of my family plays in handheld mode, and I wonder if it would help them.

And yes, I agree - The in-game issues are incredibly frustrating. For example, when my family and I travel somewhere, and we come to an ocean, we literally have to get in boats and travel a few blocks at a time because the chunks take so long to load. If we travel too fast (in other words, at normal walking speed), the game will stop loading chunks and crash. It's infuriating.

The thing is, my family and I LOVE playing Minecraft together, and things were literally fine until about 6 months ago. It's sad that a game that encourages you to "build your imagination" starts to slow down and lag when you start to build something even "sort of" big. It would be nice to know if Mojang is actively working on this issue for Switch, especially since they are still actively selling it. When I search the forum tickets, all I can find are abandoned conversations and closed reports.

12 more comments

The more I play MC on my Nintendo switch lite the more performance issue happens. I update my system and game all the time. Trying to redownload the game, clear cash, restart console. But it still long chunk loading happens at start. 

As of 1.21.51, the game freezes for about 3 seconds every 45 to 60 seconds, and also freezes for about 3 seconds when the settings screen is closed. Also, while the game freezes, the in-game time continues to progress, which can cause problems with survival. Also, the game freezes frequently on DLC maps, and the same sound is played repeatedly.{*}{*}

My Switch freezes once every 3-5 minutes. Ver.1.21.62

TL;DR: Focusing on the following step 3: The new UI will now always have a lag spike when clicking on “Settings” while you’re in a world, compared to the 1 time spike in the old UI.

Long Ver.: I have a workaround that used to help make the Switch experience less troublesome, until the new settings UI was implemented a few days after the Tiny Takeover drop.

  1. Spam click “Settings” on the main menu to force login (still works/helps).

  2. Play/Load/Create/Join a world/server after your character skin appears on the screen.

  3. Immediately click “Settings” upon loading in/joining world (There used to be just 1 lag spike when doing this, & will not happen again as long as you stay in the world, making subsequent opening the settings menu much faster).

  4. Cycle through POV once [still works, & is easily apparent when using a resource pack like Actions & Stuff (the spawning animation can be seen on the player entity)].

  5. Open inventory, open & close the recipes menu, then close inventory (still works, & the same spawning animation from A&S is seen here as well).

  6. You can now begin playing the game.

Hopefully this can help reduce the chances of bugs/lag spikes occurring for those affected.

@TranAran

Yeah I always wait some times for the game to load the main screen thanks for your help.

  • I think Mojang should fix the menus loading by loading them when we enter the world instead of waiting for them to be opened for the first time.

  • Also while playing whit the sulfur cube in creative, I realised the chat wase a big source of lag because the game wase very laggy and I thought it was because I had a lot of entity but when I turned off command block output, the framerate came back up.

  • I also did an entity test, I spawned a lot of villagers (not moving because they were trapped on a block in the air) and 100 of them where enough to put me under 30 fps. (Let's don't talk about when I jumped in them with mobs dittering on.)

  • Also, having a lot of player running around you is also not good for the framerate.

  • And I also ask mojang to optimisme chunks loading.

So in some words:

Menu take a long time to load.

Chat is laggy.

Lot of entities is laggy.

Having a lot of player running around you break the framerate.

Chunks take too munch time to load.

Former user

(Unassigned)

1044397, 1101567

Confirmed

Nintendo Switch

1.20.12 Hotfix, 1.20.41 Hotfix, 1.20.51 Hotfix, 1.20.62 Hotfix, 1.20.70, , 1.21.1 Hotfix, 1.21.2 Hotfix, 1.21.22 Hotfix, 1.21.31 Hotfix, 1.21.93 Hotfix

26.10.20 Preview

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