When a user looks around while on a horse, it takes more time for the horse to turn than the player, resulting in slower turns.
The video shows evidence of this and it can be easily reproduced. Just tame a horse and use a saddle with it.
Notes: Affects all mounts, it's even more noticeable on pigs and striders.
Linked issues
is duplicated by 4
Attachments
Comments 16
still the issue is not fixed and we are now 1.20...
and here is a fast comparison between different editions:
The default max_turn for normal mob walking is 30 degrees/tick. It seems like horses controlled the player have a max_turn of 15 degrees/tick, as they take 12 ticks to do a 180 instead of 6. However, that might be intended since real-life horses need a lot of space to turn.
Reopening and updating ticket.