When a mushroom block is mined with any tool with silk touch, the texture on the block is retained instead of having the same texture on all sides.
How to Reproduce:
-grow a giant mushroom (red or brown)
-mine it with any tool with silk touch (axe is recommended)
I'm not sure if this is intended in the new update or I missed anything in a previous changelog. But this makes building with mushrooms very difficult because of the different patterns on the blocks.
Linked issues
is duplicated by 15
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Comments 37
Still in the latest beta. However, the issue seems to have changed. Instead of having different texture orientations, the mushroom blocks are now the same apart from the stem blocks. But the block type is incorrect
[media]Having all different orientations of the mushroom block be a different type was a hug pain. It takes up most of your inventory to silk touch a giant brown mushroom. If a player wants to have the "sponge" texture of the inner mushroom, they should have to surround it with mushroom blocks and then carve away the outer blocks. The blocks that are silk touched should be with the mushroom exterior texture on 5 sides and all stack together as before. The new bug of having only the "sponge" texture is almost worse. At least they stack! (note brown are separate from red, even though they look the same.)
Mining red mushrooms with silk touch & I cant get the red colored blocks..ugh. it just drops a block of plain ugly color, like brown. Please fix. I want to build with the red blicks.
1.16.0.57 mining placed mushroom stems with silk touch drops brown mushrooms. this bug is not fully fixed!
1.16.0.59 mushroom spore blocks (from creative) drop brown mushrooms when mined. MCPE-71123
Still affects 1.6.0.1