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MCPE-9326

Sides of entities using the full block model randomly rotate 90°

The full, cubic model used by various entities (item forms of full blocks, ignited TNT, worn pumpkins) will randomly appear with one or multiple rotated faces.

Original report: When tnt is ignited, the word tnt and texture is rotated.

Also snow golems have rotated faces sometimes. They look demented...

Steps to reproduce
-Just Ignite a block of tnt.

Linked issues

Attachments

Comments 57

migrated

Confirmed on 0.12.1b1

migrated

I believe this is because the TNT gets updated when you do so, and the randomizing textures causes it to rotate. This also happens when you break gravel, you can see the texture move

migrated

I am holding a grass block then I saw the block on my hand side texture rotated

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Bug confirmed in 0.12.1 build 4 also.

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This pretty much confirms it for build 6.

47 more comments
migrated

Working on it. Will try to capture video and test multiple environments. Might have results in tomorrow

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[Mojang] Mega_Spud (Jay)

This is mostly fixed in 1.1.0.9 - the only remaining issue that I can see is that the fuse on top of the TNT rotates when it is placed or lit:

[media]

or placed

Illidicia

The upper tile of TNT blocks are among those that are randomly rotated for a natural appearance. As lit TNT is an entity it doesn't receive an alternate model and the string will always face to the East. While I can't say whether this behavior is desired, the issue originally described can no longer be reproduced and this ticket can be closed.

migrated

This occurs because your game have crash and made everything buggy

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(Unassigned)

70699

Confirmed

Tablet - Android - Samsung Galaxy Tab 4 Nook

TNT, sideways, texture

0.12.1 Pre-release, 0.12.1 Beta 4, 0.12.1 Beta 5, 0.12.1 Beta 6, 0.12.1 Beta 7, ..., 0.15.0 Realms Alpha build 2, 0.14.3, 0.15.0 Beta build 1, 1.0.3, 1.1.0.9

1.1.0.55

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